Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Attempt to understand Leonids nomenclature...

Author: leonid

Date: 07:40:09 08/05/00

Go up one level in this thread


On August 05, 2000 at 02:58:40, Alessandro Damiani wrote:

>On August 04, 2000 at 19:07:11, leonid wrote:
>
>>On August 04, 2000 at 14:22:09, Andrew Dados wrote:
>>
>>
>>Thanks for response! It make me laugh a good moment. "Nomenclature" is funny
>>word.
>>
>>>
>>>leonid                 others
>>>--------------------------------
>>>root                   leaves
>>>2 plys special search  futility pruning (?)
>>
>>Not sure about this. If every search start with ply zero and goes x plys deep,
>>in my program I have in total 6 special plys. Two are just zero and one. I think
>>it have nothing to do with futility pruning. And between the other four, the
>>most different are two next plys that stays just at the bottom of all pile of
>>plys. If beyond those two next plys (above of bottom two plys) all other are not
>>written in the same way it is only because this different writing don't bring
>>any additional speeding to the program as a whole.
>>
>>>tactics code           quiescence search
>>
>>It could be that quiescence search is the part of tactics. Tactics for me is the
>>part of program that help when brute force search give no final response. This
>>happened just too often.
>>
>>
>>>mini-max               (hard to say; not a mini-max for sure)
>>
>>Usual material search logic with move sorting and bounds removed. When every
>>move in the ply is searched.
>>
>>
>>>The above is just a guess, but somehow I have a feeling leonid is writing his
>>>program in quite the same way as most of us... if only we could speak some
>>>uniform language...
>>
>>Maybe.
>>
>>Leonid.
>>
>>>-Andrew-
>
>Leonid, where are you from?


Sono arrivato da Italia venti anni fa.
>
>Alessandro



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.