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Subject: Re: Mate in 1 - but Fritz 6 needs 1 hour!!!

Author: Larry Griffiths

Date: 12:27:25 08/13/00

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On August 10, 2000 at 19:08:18, Colin Frayn wrote:

>On August 10, 2000 at 16:17:47, Christoph Fieberg wrote:
>
>>Unbelievable, but true:
>>I composed a position which is mate in 1 and can easily found, but Fritz6 on
>>Pentium III, 500 Mhz and 32 MB Hash needs more than 1 hour to show it (excatly
>>1:03:17)!!!
>>How do other computers react?
>>
>>The position is
>>FEN: 8/8/pppppppK/NBBR1NRp/nbbrqnrP/PPPPPPPk/8/Q7 w - - 0 1
>
>You're seriously telling me that top quality programs have to think about a mate
>in 1?  Now either there's something wrong with the setup, or a bug in the
>program, or simply that's just bad programming.  I don't see how a simple
>iterative deepening loop could ever miss a mate in one, regardless of null moves
>or extensions or otherwise.
>
>ColChess finds this mate in a total of 42 nodes, none of which it searches for
>more than a preliminary ordering evaluation.  This all takes significantly under
>a milisecond.  Have I missed some subtlety here?
>
>Cheers,
>Col

Thanks to whoever originally posted this position.  I found a bug in my EPD
string code.  I do not have iterative deeping yet, but can find it quickly going
4 plys deep.  I am working on my checkmate/stalemate code now :)

TCBoard - RunMinMax()
(19-28)   Alpha=           3999
(21-28)   Alpha=           3999
(35-27)   Alpha=           3999
(20-27)   Alpha=           3999
(37-27)   Alpha=           4001
(34-27)   Alpha=           4001
(21-30)   Alpha=           4001
(38-30)   Alpha=           4001
(18-27)   Alpha=           4001
(17-26)   Alpha=           4001
(20-29)   Alpha=           4001
(16-25)   Alpha=           4001
(17-24)   Alpha=           4001
(18-25)   Alpha=           4001
(32-26)   Alpha=           4001
(19-26)   Alpha=           4001
(33-24)   Alpha=           4001
(33-26)   Alpha=           4001
(22-29)   Alpha=           4001
(34-25)   Alpha=           4001
(33-42)   Alpha=           4001
(33-40)   Alpha=           4001
(34-41)   Alpha=           4001
(34-43)   Alpha=           4001
(32-42)   Alpha=           4001
(35-43)   Alpha=           4001
(47-46)   Alpha=           4001
(37-43)   Alpha=           4001
(47-39)   Alpha=           4001
(38-39)   Alpha=           4001
(38-46)   Alpha=           4001
(47-54)   Alpha=           4001
(47-55)   Alpha=           4001
(32-49)   Alpha=           4001
(35-36)   Alpha=           4001
(37-52)   Alpha=           4001
(37-54)   Alpha=           4001
( 0- 1)   Alpha=           4001
( 0- 2)   Alpha=           4001
( 0- 3)   Alpha=           4001
( 0- 4)   Alpha=           4001
( 0- 5)   Alpha=           4001
( 0- 6)   Alpha=           4001
( 0- 7)   Alpha=       88888891
( 0- 8)   Alpha=       88888891
( 0- 9)   Alpha=       88888891

Elapsed Time= 0.02 seconds

Ply ---CAPTURES-- -----MOVES----- -----TOTAL----- BF
  1            29              15              44  3
  2           115              23             138 14
  3         1,246             794           2,040  2
  4         4,270           1,523           5,793  0
    _____________ _______________ _______________
            5,660           2,355           8,015

       Captures/Moves Per Second=         500,938





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