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Subject: Re: Anyway to play to programs over home network? ( Ethernet card)

Author: ujecrh

Date: 12:38:13 08/15/00

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On August 15, 2000 at 14:23:48, Torstein Hall wrote:

>I'm having a ethernet card in both my new and my old PC. Is there anyway to
>autoplay over my home network?
>
>Torstein

Several ways to do it (but no universal one) and some ideas:

1/ One quite compatible way if your network is connected to the internet is to
connect to an ICS. Chess System Tal II (CSTII), ChessPartner (Tiger?), winboard
and probably many more can do it and then play against each other (you can even
use guest accounts for it).

2/ If you are using Unix, xboard can launch remote engines through rsh so it is
easy to play phalanx vs crafty on two different computers for instance.

3/ Some programs have network play functions. From those that I have bought, CST
does if I remember correctly (at least the DOS version which is the one I
prefer), Virtual Chess II too. But every program has its own way to do it (CST
using a pool file in a shared directory and VCII using mplayer or other windows
network gaming protocol) so it is only possible to play against the same
program.

4/ Maybe it would be interesting to write a fake winboard/xboard engine (lets
call it WBnet) that allows network play. For example:
    PC#1: running an engine match crafty vs WBnet
    PC#2: running an engine match WBnet vs gnuchess
    Then the two wbnet (respectively) black and white could simply communicate
moves/commands from one opponent engine to the other through any kind of medium
(direct TCP-IP or a shared directory for example). That should not be too hard
to write just a matter of allocating some time for it :-)
As more and more GUIs support winboard engines this can be an very wide and easy
way to make top commercial programs playing each other through a network (or
locally in the same computer if we use the shared resource idea) without
requiring external cable like auto232 does.


These are the first ideas that come to mind but I am pretty sure that others can
suggest different ways to make programs play each other through a network.

Ujecrh



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