Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Bitboards and Quick Killer

Author: Larry Griffiths

Date: 15:33:26 08/15/00

Go up one level in this thread


On August 15, 2000 at 17:03:24, Tom Kerrigan wrote:

>On August 15, 2000 at 13:43:55, Larry Griffiths wrote:
>
>
>No matter how you generate your moves, you should always be searching captures
>before killers.
>
>Also, at this early stage in your program's development, you should just
>generate all your moves at once and move on. Doing this "quick killer" stuff
>doesn't give you a very big performance gain and it makes your code much more
>complicated.
>
>-Tom

I am using a lot of code concepts from my previous chess program.
This program is more object-oriented and uses bitboards heavily.
My "quick killer" code reduces the search time up to 50% and I consider
that a very good performance gain.

Larry.



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.