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Subject: Re: QSearch

Author: Dan Andersson

Date: 16:47:27 08/16/00

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On August 16, 2000 at 19:34:21, Gian-Carlo Pascutto wrote:

>On August 16, 2000 at 18:52:03, David Rasmussen wrote:
>
>>My Qsearch usually takes up 70-80 % of the nodes searched.
>>What are the, say, 10 best ideas/techniques to cut this number down?
>
>a) don't qsearch
>
>b) use futility pruning
>
>c) use SEE futility pruning
>
>d) live with it...qsearch % tends to be high in every chessprogram
>
>>P.S. I am writing a new chess program from scratch and I'm very much in love
>>with the scientific beauty of MTD(f). What are the pratical pros and cons of
>>doing MTD(f). What are the pitfalls etc. ?
>
>It causes trouble with search trics that depend on alpha/beta values.
But introduces new tricks. Especially if one uses ETC.
>Its harder to get a PV.
Yep.
>It's not necessarily faster than PVS.
In the best case MTD and PVS will search the same nodes. And if you use ETC I'm
almost certain it will search a smaller tree in the average case. ETC will slow
search down, but there are ways to alleviate that. F.ex no ETC the last N plies.
>Depends more on large hashtables than other methods.
Í would say that it suffers badly from to small TTs instead, maybe even
benefitting more from large TTs than other methods. (Thats pure speculation)
>
>>P.P.S. Why is my chess program code so messy?
>
>Because its a chessprogram.
>
>--
>GCP

Regards Dan Andersson



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