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Subject: Re: In special mate searching mode or normal?

Author: Vincent Diepeveen

Date: 18:36:27 08/17/00

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On August 17, 2000 at 21:29:01, Paulo Soares wrote:

>On August 17, 2000 at 19:37:47, Vincent Diepeveen wrote:
>
>>On August 17, 2000 at 18:22:37, Dann Corbit wrote:
>>
>>>On August 17, 2000 at 18:08:36, Vincent Diepeveen wrote:
>>>
>>>>On August 16, 2000 at 18:41:59, Lars Sandin wrote:
>>>>
>>>>>On August 16, 2000 at 17:48:20, Dann Corbit wrote:
>>>>>
>>>>>>On August 16, 2000 at 17:35:44, Jari Huikari wrote:
>>>>>>
>>>>>>>On August 16, 2000 at 17:23:33, Dann Corbit wrote:
>>>>>>>
>>>>>>>>Took 2 seconds to solve the hardest two.  The other took one second.  The
>>>>>>>>machine was not a very fast one.  On one of the fast machines, it would probably
>>>>>>>>do a lot better.
>>>>>>>
>>>>>>>Was the program searching especially for mates?
>>>>>>
>>>>>>Chest 3.19 by Heiner Marxen (the best mate solver on the planet by a landslide).
>>>>>>
>>>>>>>How much time would need
>>>>>>>to find the moves, if these positions were in normal game?
>>>>>>
>>>>>>Infinite.  It does not play chess, since it's just a mate solver.  On the other
>>>>>>hand, on a multithreading machine, you could have the mate solver buzzing away
>>>>>>in its own little thread while your chess engine is playing chess in a normal
>>>>>>fashion.  Then, if the mate solver sees something interesting, it could report
>>>>>>it to the chess engine.  It is actually an idea I have been entertaining, and
>>>>>>incredibly simple to implement.
>>>>>
>>>>>How fast (approx.) does the program see longer mate-sequences; for instance in a
>>>>>normal game - a mate in about 10 moves?
>>>>
>>>>Oh well it's a mate only searcher. Let's give it a huge mate
>>>>(which a selective searcher could find real quick btw)
>>>>
>>>>8/Bk3p1p/1P3p2/KP2n2p/1P1p4/1Pp2p2/B1P5/7B w - -
>>>>
>>>>If it finds a mate here, please post the line,
>>>>as i don't have the winning line for this position. I know how to win
>>>>it, but DIEP will not soon see a mate here, stack problem...
>>>>...but i like to keep my mating probs complete.
>>>
>>>That's not a mate in 10.  It is more than 20 ply to any mate from that position.
>>
>>Oh well, some selective searchers have no problem finding this mate,
>>though it's way more as 20*20 ply :)
>
>I think that below is the position that the white ones have to get to win the
>game and, consequently, to give the checkmate.
>I got this position after 191 moves, or 382 plies and after 3 hours. Poor white
>king, has to walk a lot :)
>
>[D] 8/Bk6/1P6/KP2np2/1P1p1p2/1Pp2p1p/2P4p/1B5B b - - 0 191
>
>Paulo Soares, from Brazil

Human mind is unbeatable yeah.
The 3 corner trick at e1-f1-f2 is the only
thing you need to see and then you rock :)





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