Author: Robert Hyatt
Date: 15:49:49 08/18/00
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On August 18, 2000 at 17:59:21, Alexander Kure wrote: >On August 18, 2000 at 12:42:44, Robert Hyatt wrote: > >[...] > >>SPECINT doesn't tell the whole story in the case of Crafty. Alpha is doing >>2x the work of the intel in the SPECINT calculations, since alpha=64 bit ints >>and X86=32 bits. And then there is the issue of hardware popcnt, etc, that I >>use a lot, but which are not even tested in SPECINT. > >[...] > >Hmm, how can this be since Crafty is part of the SpecInt now? >Did i overlook something? > >Greetings >Alex It is one program in specint 2000. Hardly anybody is quoting '2000 values yet, and crafty is a tiny part. I saw a lot of spec data during the long process of getting crafty certified... it is sort of like using one atypical position to determine your NPS. Won't have a lot to do with speed in real games...
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