Author: Uri Blass
Date: 16:26:32 08/19/00
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On August 19, 2000 at 12:35:39, Peter Skinner wrote: >On August 19, 2000 at 12:26:55, Jeroen van Dorp wrote: > >>Aren't both designed to play a hell of a lot better than me? >> >>Jeroen ;-} > >I beleive that Robert started making Crafty better for longer time controls, in >the 17.xx versions. 16.19 was incredibly strong in blitz, and longer time >controls. 17.11 is much better at longer games, than it is at blitz now. What are the results that you are based on when you say that 16.19 was better in blitz. How many games? I guess that bob did not decide only after 16.19 to think mainly about long time control games. > >I have found in the newer versions of Crafty since 17.5, that hash table have a >dramatic influence on playing. I find that for blitz<=5 mins per side, that >anything over 48M is useless, but also 48M is to much for games<=3 mins per >side. If you play games anything >15 mins per side, I find that more is better. > >More isn't better in shorter games, this wasn't the case with version 16.19 to >17.4. I am surprised to hear it because the only reason that I know that more hash is worse in short time control is the fact that programs can lose on time but crafty does not lose games on time. Uri
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