Author: Kai Middleton
Date: 18:00:07 11/30/97
I'm curious what people think will be the state of the art by the turn of the millenium within the PC chess market. What kinds of algorithms will be discussed, what new advances will arrive in the way chess programming is done, and what will be the standard against which chess programs are measured? What will be the most important innovation between now and January 1, 2000?
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