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Subject: Re: Bringer / Chessbase

Author: pete

Date: 09:10:40 08/22/00

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On August 22, 2000 at 11:55:08, pavel wrote:

>On August 22, 2000 at 11:38:12, pete wrote:
<snip>
>>
>>This seems to be a slight misunderstanding . You can use Bringer under CB-GUI
>>through the Winboard adapter like many other Winboard programs ; there is no
>>native Bringer CB-engine and in fact Bringer doesn't work perfectly under CB (
>>ie time usage ).
>
>this is interesting. I didnt think it like that.
>but again which one to call a 'native engine' ?
>as both runs under CB as a chess engine. eg, bringer.eng (file)
>of course there is a differance between the ones the "CB guys compile" and the
>ones that the "authors compile".
>probably the ones compiled by the CB guys will run "ok"
>
> (not necessary good as they will concentrate more on making it CB compatible,
>probably not caring how much damage it will do to the program itself, also who
>knows more than the author of the program himself ? :) ),
>
> then the ones compiled by the authors themself.
>
>
<snip>

No conspiracy theories please , pavel :-)

bringer.eng is a copy of winboard.eng ; this is simply the way you use winboard
programs under CB .

Some seem to work just fine that way ( major example LittleGoliath and Phalanx )
, some suffer a little but play stable though a little weakened ( like Bringer )
, some won't work at all ( SOS winboard version ) .

The reason that Bringer doesn't work perfectly is that it has to update its own
GUI every move when the Winboard adapter sends _all_ the moves of the game ; I
guess this is a stable way but really not very nice to poor Bringer :-)

You have to be aware : this has nothing to do with a special version ; its just
pure Bringer playing , nothing special Fritzish , the adapter simply relays the
moves to the CB GUI and back to Bringer/Winboard , get the idea ?

It would be possible to adapt Bringer's play under CB as CB GUI tells the Engine
"Fritz" at start of the game but Gerrit obviously doesn't care too much about
this as he has his own very nice GUI and CB compatibility is only a minor issue
.

A native engine is something different as there is no adapter relaying this way
and that way but the connection becomes part of the program . Probably there
isn't that much the programmer ( or the CB guys ) have to change , I suspect it
is simply the in- and output that is different , so Crafty(CB) is pure Crafty ;
you can easily verify it btw as it produces 100% the same moves , only a little
faster as when used through Winboard adapter .

I don't want to bore you ; simply wanted to express myself a little clearer :-)

pete






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