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Subject: Re: Shredder

Author: Stefan Meyer-Kahlen

Date: 12:34:11 08/28/00

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On August 28, 2000 at 15:05:21, Helmut Conrady wrote:

>On August 28, 2000 at 12:11:03, Stefan Meyer-Kahlen wrote:
>
>>
>>I am back in Germany and would like to thank everybody who supported me and
>>helped me winning this title. Also thanks to my fellow programmers for the nice
>>and fair competition in London. I have received many nice words recently, also
>>thanks for this.
>>
>>I guess I have to leave the academy awards mode now :-)
>>
>>I am quite satisfied with the games Shredder played in London. I had some nice
>>wins and Shredder played very strong in the endgame allowing to draw some bad
>>positions. I was probably lucky in a few games but without luck you can’t win
>>such a strong competition.
>>
>>If somebody has more questions about Shredder in London I will try to answer
>>them here.
>>
>>Stefan
>
>I have sent you my congratulations yet. My questions:
>
>What do you think are the stronget/the weekest parts in the Shredder engine?

I guess the strongest part is the endgame, but also tactics and king safety has
improved since S4 so I am no longer sure weather those are still weaknesses of
Shredder as it used to be in S4. Right now I don't know of any major weaknesses,
otherwise I would have worked on this as well. I have to wait for the release
and for the feedback I'll get. If it turns out that there are major weak points
compared to my competitors I will try to resolve them. That's how it works in
theory.

>
>What is your favourite aim in improving the Shredder engine?

Making it play better :-)
I have always said that my main goal in computer chess is to win the WC or other
important tournaments, so I guess that this my goal.

>
>Thanks in advance!
>
>Helmut

Stefan



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