Author: Stefan Meyer-Kahlen
Date: 12:34:11 08/28/00
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On August 28, 2000 at 15:05:21, Helmut Conrady wrote: >On August 28, 2000 at 12:11:03, Stefan Meyer-Kahlen wrote: > >> >>I am back in Germany and would like to thank everybody who supported me and >>helped me winning this title. Also thanks to my fellow programmers for the nice >>and fair competition in London. I have received many nice words recently, also >>thanks for this. >> >>I guess I have to leave the academy awards mode now :-) >> >>I am quite satisfied with the games Shredder played in London. I had some nice >>wins and Shredder played very strong in the endgame allowing to draw some bad >>positions. I was probably lucky in a few games but without luck you can’t win >>such a strong competition. >> >>If somebody has more questions about Shredder in London I will try to answer >>them here. >> >>Stefan > >I have sent you my congratulations yet. My questions: > >What do you think are the stronget/the weekest parts in the Shredder engine? I guess the strongest part is the endgame, but also tactics and king safety has improved since S4 so I am no longer sure weather those are still weaknesses of Shredder as it used to be in S4. Right now I don't know of any major weaknesses, otherwise I would have worked on this as well. I have to wait for the release and for the feedback I'll get. If it turns out that there are major weak points compared to my competitors I will try to resolve them. That's how it works in theory. > >What is your favourite aim in improving the Shredder engine? Making it play better :-) I have always said that my main goal in computer chess is to win the WC or other important tournaments, so I guess that this my goal. > >Thanks in advance! > >Helmut Stefan
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