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Subject: Re: History Heuristic

Author: Peter Kappler

Date: 22:00:01 08/28/00

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On August 28, 2000 at 22:42:38, Larry Griffiths wrote:

>On August 28, 2000 at 21:44:24, Christophe Theron wrote:
>
>>On August 28, 2000 at 19:32:05, Larry Griffiths wrote:
>>
>>>I have been reading about the History Heuristic and have seen pro's and con's
>>>about it.
>>>
>>>I plan on implementing it to see what happens.  This heuristic is related to
>>>killer moves and uses the from and to squares in a 64 x 64 array to maintain
>>>history information when moves are bestmoves or cutoffs.  Each entry has 2 to
>>>the depth power added to it when a bestmove or cutoff is found.
>>>
>>>Would you recommend the History Heuristic, and has anything changed for the
>>>better with the method described above?
>>>
>>>Thanks in advance.
>>>
>>>Larry.
>>
>>
>
>>
>>For what it's worth, I don't use it.
>>
>>
>>    Christophe
>
>Thanks for the reply Christophe.  Seems like I saw where you have a very good
>chess program, but I cannot remember what it is.  I plan on taking a quick trip
>down this rabbit trail anyway.  It should be easy to implement and I dont have
>the energy to program quiescence, extensions etc.  Putting in a transposition
>table this weekend wore me out.


Heh, I can sympathize.  The bad news is that you'll still be debugging it in six
months, and probably longer.  ;)

It's one of the trickiest things you'll have to implement in your program.

--Peter



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