Author: Severi Salminen
Date: 13:13:31 08/29/00
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Hi! >I plan on implementing it to see what happens. This heuristic is related to >killer moves and uses the from and to squares in a 64 x 64 array to maintain >history information when moves are bestmoves or cutoffs. Each entry has 2 to >the depth power added to it when a bestmove or cutoff is found. Why do you add a value depending on depth (2^depth)? Why not just increment by 1? Just asking because I'm new to chess programming techniques and I'm starting to program my own creature... Severi
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