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Subject: Re: Fritz Has A New Weapon

Author: Robert Hyatt

Date: 20:51:35 08/29/00

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On August 29, 2000 at 23:28:38, stuart taylor wrote:

>On August 29, 2000 at 23:19:59, Robert Hyatt wrote:
>
>>On August 29, 2000 at 19:18:17, Alexander Kure wrote:
>>
>>>On August 29, 2000 at 13:58:52, Graham Laight wrote:
>>>
>>>>Firstly, apologies to everyone for dashing off after the last game in the WMCCC.
>>>>
>>>>It enabled me to get an extra day's holiday with my girlfriend, though, which
>>>>was well worthwhile!
>>>>
>>>
>>>Well deserved, Graham!
>>>Thanks again for your work.
>>>
>>>[...]
>>>
>>>This game clearly showed that Fritz plays in a different league than Crafty! In
>>>fact I think this was one of the best games of the WMCCC.
>>>
>>>Greetings
>>>Alex
>>
>>
>>My take on this game is a bit different.  I do _not_ want my program to make
>>such a sacrifice and then see the eval steadily go _down_ over the next few
>>moves.  It means one of two things for it to win such a game:
>>
>>1.  The eval is bogus.  It is saying "this is bad" when in reality "this is
>>good".  I don't want that sort of evaluation.
>>
>>2.  The program was lucky.  A little luck doesn't hurt.  But it doesn't win
>>tournaments very often.
>>
>>Either the eval was wrong, or it was lucky.  Neither one leave me feeling like
>>"fritz is in a different league than Crafty..."
>>
>>I suspect white has better moves that might have justified the pessimistic eval
>>Fritz had...  The right program might have made that sacrifice look as ugly as
>>this game made it look brilliant...
>
>This is what I was asking about. So it was basically chance-like! not a new
>weapon!
>S.Taylor


I believe that this was lucky or unlucky depending on which side you were
pulling for.  I think, after a fair amount of analysis (head and computer)
that had white played Nxe6 (suggested by Uri) that white is simply winning.
So there was a good bit of luck here.  Why was Crafty moving too quickly?
No idea.  Why did Fritz play the sac? I think it saw it was losing a pawn,
and sometimes a program will see that losing a pawn, or losing a piece for
two pawns is the same thing.  Usually the latter loses.  I believe this
game was no exception except that for reasons unknown, Crafty was moving
way too quickly.  When I set this up and play to this point, I get a target
time of almost 3 minutes.  Why Crafty moved in way under 1/2 of that is a
mystery that I will try to resolve, obviously.  I think that 3 minutes would
be more than enough to fail low here, and that would give it a _long_ time to
find a better move, like Nxe6.




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