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Subject: Re: Fritz Has A New Weapon

Author: Wayne Lowrance

Date: 08:48:04 08/30/00

Go up one level in this thread


On August 30, 2000 at 10:40:36, Robert Hyatt wrote:

>On August 30, 2000 at 09:45:45, Wayne Lowrance wrote:
>
>>On August 30, 2000 at 04:47:49, Uri Blass wrote:
>>
>>>On August 30, 2000 at 04:34:08, Ricardo Gibert wrote:
>>>
>>>>On August 30, 2000 at 02:42:49, Uri Blass wrote:
>>>>
>>>>>On August 30, 2000 at 00:31:24, Ricardo Gibert wrote:
>>>>>
>>>>>>On August 29, 2000 at 23:19:59, Robert Hyatt wrote:
>>>>>>
>>>>>>>On August 29, 2000 at 19:18:17, Alexander Kure wrote:
>>>>>>>
>>>>>>>>On August 29, 2000 at 13:58:52, Graham Laight wrote:
>>>>>>>>
>>>>>>>>>Firstly, apologies to everyone for dashing off after the last game in the WMCCC.
>>>>>>>>>
>>>>>>>>>It enabled me to get an extra day's holiday with my girlfriend, though, which
>>>>>>>>>was well worthwhile!
>>>>>>>>>
>>>>>>>>
>>>>>>>>Well deserved, Graham!
>>>>>>>>Thanks again for your work.
>>>>>>>>
>>>>>>>>[...]
>>>>>>>>
>>>>>>>>This game clearly showed that Fritz plays in a different league than Crafty! In
>>>>>>>>fact I think this was one of the best games of the WMCCC.
>>>>>>>>
>>>>>>>>Greetings
>>>>>>>>Alex
>>>>>>>
>>>>>>>
>>>>>>>My take on this game is a bit different.  I do _not_ want my program to make
>>>>>>>such a sacrifice and then see the eval steadily go _down_ over the next few
>>>>>>>moves.  It means one of two things for it to win such a game:
>>>>>>>
>>>>>>>1.  The eval is bogus.  It is saying "this is bad" when in reality "this is
>>>>>>>good".  I don't want that sort of evaluation.
>>>>>>
>>>>>>But this is unavoidable. Otherwise computer programs would only need to do a 1
>>>>>>ply search.
>>>>>>
>>>>>>>
>>>>>>>2.  The program was lucky.  A little luck doesn't hurt.  But it doesn't win
>>>>>>>tournaments very often.
>>>>>>
>>>>>>Again, unavoidable. Have crafty play against itself and you will still have
>>>>>>decisive games. The games are won due to luck, since they have the same eval.
>>>>>>The question is, "did Fritz make a good gamble?"
>>>>>>
>>>>>>>
>>>>>>>Either the eval was wrong, or it was lucky.  Neither one leave me feeling like
>>>>>>>"fritz is in a different league than Crafty..."
>>>>>>
>>>>>>Of course, but that is pretty much how _all_ games are decided isn't it?
>>>>>
>>>>>No
>>>>>
>>>>>There are games when one side get advantage and slowly increase the advantage
>>>>>without having a worse position.
>>>>
>>>>The only truly correct evals are a: win, draw or loss. The other stuff in
>>>>between are _practical_ assessments that do not correspond to the true
>>>>evaluation of the position, but they are precisely what all programs rely on in
>>>>all games. Yes?
>>>>
>>>>>
>>>>>>
>>>>>>>
>>>>>>>I suspect white has better moves that might have justified the pessimistic eval
>>>>>>>Fritz had...  The right program might have made that sacrifice look as ugly as
>>>>>>>this game made it look brilliant...
>>>>>>
>>>>>>Better moves may exist, but you have to _find_ them.
>>>>>
>>>>>Crafty could find Nxe6.
>>>>
>>>>If Nxe6 is an improvement for crafty, it had to find it during the game and not
>>>>after. Why it didn't is irrelevant to the result. The result still stands.
>>>
>>>The result stands but the impression that fritz is a different league than
>>>crafty does not stand.
>>>
>>>Uri
>>
>>I have both programs. It stands, has been that way for a long time ! Fritz found
>>a move that Crafty could not find an answer for, all of the other stuff is
>>excuse making !
>>Wayne
>
>
>I'm not trying to make _any_ excuses.  Crafty lost.  That happens.  The issue
>(to me, now) is simply "did it _have_ to lose that game, was the sac sound,
>if not, why didn't it find the right response?"
>
>I always analyze losses to see what went wrong, otherwise there would be no
>way to make it play better.  There are two ideas here:  (1) if it should have
>found Nxe6 but didn't, then that changes things a lot.  IE it shouldn't have
>lost but did due to operator error, my error, or a programming problem.  (2) if
>it couldn't find Nxe6 on the hardware it had, period, then the discussion is
>now not about Crafty, but about Fritz, since it played a bad move but the
>opponent didn't punish it correctly.  In that case, Fritz needs some tuning as
>it won't always get away with playing such a sac.  There is no sense in a
>program impaling itself on its own sword...

I apoligize, I should not have said excuse making. I have over reacted. I think
bias had set in as Fritz is my favourite program.

Wayne



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