Author: Severi Salminen
Date: 11:59:52 08/30/00
Go up one level in this thread
>>So is this what basically happens: >>1. you generate pseudo-moves >>2. you give captures a big priority plus > >Or, generate just capture moves and search the good ones (whatever that means) >first. So, now I'd like to know whether to start directly using bitboards, or rotated bitboards or not (using simple array)? Where could I find info on different methods and benefits? >Or, >generate remaining moves >scan the new part of the move list and select the move with the highest history >score. >repeat 3-4 times. Didn't get that one. Repeat _what_ 3-4 times? We already generated all the moves, captures first then the others. >>Right? > >Yes. I'm sooooo smart ;)
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