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Subject: Re: Shredder 4

Author: Robert Hyatt

Date: 06:47:48 09/03/00

Go up one level in this thread


On September 02, 2000 at 01:53:28, Uri Blass wrote:

>On September 01, 2000 at 23:45:09, Robert Hyatt wrote:
>
>>On August 31, 2000 at 14:58:03, Timothy J. Frohlick wrote:
>>
>>>On August 31, 2000 at 09:21:57, EARL R. FULLER wrote:
>>>
>>>>Hi everyone, i'm just kind ok curious, just how strong is the Shredder 4 progam
>>>>in USCF rating ? And, for the second question, (lol) where would you rank this
>>>>program compared to say, (Fritz, which i don't own) running on an AMD k6/500
>>>>with 128 megs of sdram ? Or, where is the progam ranked, today, period ?
>>>>I own a collection of the old Fidelity chess computers dating way back, yes,
>>>>they all work, and work well i might add. Still can't beat them. lololol
>>>>If you own an old Fidelity and it doesn't play well, try opening up the case,
>>>>lift the chip's out of the socket, and reset it. It may be just the connection,
>>>>and may help. It has worked for me.
>>>>Anyway, with Shredder4, how good is this progam, in USCF ?
>>>
>>>
>>>>Thanks
>>>
>>>
>>>At least 2700 USCF and that would mean that Shredder on such a machine would
>>>beat the Fidelity machines 100% of the time.  Fidelity 0 - Shredder 4+ 100000000
>>>
>>>Is that good enough for you?
>>>
>>>
>>>Tim Frohlick
>>
>>
>>That is way too big an advantage.  Fidelity had 2300+ rating machine.  I have
>>one in my office in fact.  This machine would expect to win around 1 of every
>>16 games vs a 2700 opponent.
>
>100% score is possible if the opponent does not have a learning function.
>I do not know if Fidelity has a learning function.
>
>It is impossible to know the score by the rating because the rating is based on
>games against many opponents and it is possible that Fidelity has problems
>against one opponent.
>
>The only way to know is by games.
>
>Uri


I think 100% would be hard, even without learning.  My old fidelity has a
reasonable book, and it is going to vary enough that it won't repeat the same
game quickly enough to not have winning changes somewhere along the way...



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