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Subject: Re: optimizing probs

Author: Will Singleton

Date: 10:19:49 09/03/00

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On September 03, 2000 at 11:38:04, William Bryant wrote:

>On September 03, 2000 at 02:45:37, Will Singleton wrote:
>
>>On September 02, 2000 at 23:54:32, Jon Dart wrote:
>>
>>>Arasan has been a Windows-only program since its original release in
>>>1994. I now have a port of the chess engine (not the GUI) that runs
>>>under Linux using xboard. It is pretty much identical in terms of
>>>algorithms and evaluation to the released Windows version but has
>>>a few bug fixes and tweaks.
>>>
>>>One of the motivations for doing this port is that I've had a lot of
>>>problems with the Microsoft Visual C++ compiler. In fact Visual C++
>>>6.0 can't compile Arasan correctly using full optimization. I've been
>>>stuck on version 5.0 of VC++ for a while and even that requires some
>>>hacks to make it build right.
>>>
>><snip>
>>
>>I've never been able to compile mine with full optimization.  I can't tell if
>>it's due to some coding problem or if the compiler is just weird.  Or perhaps it
>>just chess progs that won't optimize. :)
>>
>>Will
>
>Will,
>
>Are you refering to compiling on Windows, or both Windows and Mac.
>
>Screamer always compiles with full optimizations without problems.
>Crafty chokes th compiler with the file 'options.c' which I compile
>on level 2 optimizations, the rest of the program on full opitmizations.
>
>William
>wbryant@ix.netcom.com

Compiling on the Mac.  I use level 2.  When I go to 3 or 4, it will compile, but
then Amateur runs much slower.

I didn't know you could set individual files to compile separately.  What's the
procedure for that?




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