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Subject: Re: Correspondence challenge and tablebase mistake!

Author: Uri Blass

Date: 03:46:45 09/05/00

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On September 05, 2000 at 06:45:16, Uri Blass wrote:

>On September 05, 2000 at 04:59:24, Uri Blass wrote:
>
>>On September 05, 2000 at 02:15:40, Albert Silver wrote:
>>
>>>On September 05, 2000 at 01:17:43, Jouni Uski wrote:
>>>
>>>>From Franklin Campbell:
>>>>
>>>>I admit I'm not computer chess expert (I sincerely wish we could have
>>>>found one to operate the compute for these games).  However, the Nalimov
>>>>Tablebases provided to me by ChessBase USA are labeled for use with
>>>>five or fewer pieces.  In this case we still have seven pieces on the board,
>>>>so I haven't even removed the shrink-wrap from the case holding the
>>>>CD-ROMs.
>>>>
>>>>FYI Jouni Uski
>>>
>>>Apparently he didn't know that the tablebases are used in the search as well, so
>>>they are best installed on the harddisk. It would be a good idea to double check
>>>the past moves though and be certain Fritz wouldn't have deviated, and if so
>>>when the earliest time was.
>>>
>>>                                  Albert Silver
>>
>>Fritz6a has a tablebase bug and I am afraid that tablebases may be counter
>>productive when the number of pieces is bigger than 5.
>>
>>I remember cases of a strange mistakes when programs without tablebases or
>>Fritz6light with or without tablebases had no problem to see the right move.
>
>I see from looking at the ssdf games that these mistakes are rare so probably it
>is better to use tablebases with Fritz6a.
>
>The biggest tablebases problem of Fritz was the fact that it was unable to win
>KRP vs KR endgames because it had not the KRQ vs KR tablebases and simply
>refused to do a queen from the pawn  because it prefered mate in 22 by another
>move than KRQ vs KR with lower evaluation.
>
>I also do not know if there are cases with more than 5 pieces on the board when
>tablebases were counter productive for Fritz.
>
>I trusted my memory about stupid mistakes but I do not see clear examples for
>it.
>
>I tried to find positions when Fritz6 drew games in the ssdf because of the
>tablebase bug and I found one case of stupid evaluation in game 8392 of the ssdf
>but it seems that in this case the evaluation can be a result of not
>understanding KQ vs KP draws so not using the tablebases is not going to help
>and the only solution is to use the tablebases correctly.

Another solution is to have better evaluation but evaluating wrong KQ vs KP
draws is a typical computer error.

Uri
>
>Uri



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