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Subject: Re: Is double the computer speed adds approximately 30 FIDE rating points?

Author: Peter Kappler

Date: 21:31:06 09/05/00

Go up one level in this thread


On September 05, 2000 at 20:44:18, Jonathan Lee wrote:

>On September 05, 2000 at 16:04:59, Peter Kappler wrote:
>
>>On September 05, 2000 at 15:47:33, Jonathan Lee wrote:
>>
>>>     Statistically speaking (although imperfect and controversial) does doubling
>>>the computer speed means adding 30 rating points for FIDE or SSDF?
>>>     I know people will say more or less, depends on time control, and it's not
>>>linear at all.
>>>     Hopefully the top notch software have similar variables to each other.
>>>     Jonathan (64th message)
>>
>>
>>Everything I've seen says 70 points per doubling.
>>
>>The question is whether or not this trend continues indefinitely.  My personal
>>opinion is that it must gradually taper off with increasing depth.
>>
>>--Pete
>Allow me to be more specific:
>
>    Let's make the time control 40 moves in 2 hours and sudden death 2 more
>hours with human vs. machine.
>Humans also have limits or tapering off on the middle game too.
>Assume you have a GM database, how many GHZ will it take to match the middle
>game move on a given position of both players who are top 10 in the world?
>
>    Upon using the fastest PC (currently 1 GHZ), you can match the middle game
>position and move "in a number of hours".
>Since 40 moves in 2 hours equals 3 minutes per move, in 24 hours when the move
>has a match, it means a 480 GHZ computer could equal the IGM.
>24 hours divided by 3 minutes equals 480 on a 1 GHZ computer.
>2^9=512 which almost equals 480 GHZ.  512==480
>9 times 70 = 630 rating points
>I agree it MUST taper off;  about 600 rating points is way too much.
>FIDE rating 2500 + 600 = out of bounds
>
>    Of course, GM knows that closed pawn structure and queens on the board adds
>complexity and the best way to beat the machine.  Disregarding complexity, at
>some GHZ the computer reaches a 2800, 2850, and 2900 FIDE ratings under
>tournament time controls.
>    That is my question.  You could use Fritz 6 or the other close contenders.
>    We could also compare Deeper Blue moves (positions) with the current PC also
>as long it takes about 24 hours on 1 GHZ.
>    Jonathan (65th message)


The only way to answer your question is by getting a bunch of GMs to play slow
time control games against computers.  You can take Junior's recent performance
in Dortmund as a reference point.  It had a performance rating of 2700 on a
machine with an effective speed of ~4GHz.

I doubt that the 70 points per doubling rule holds up in comp vs human games.
Extra speed is probably less important against humans.

--Peter





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