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Subject: Re: Will Tiger or Rebel play?

Author: Robert Hyatt

Date: 07:59:27 09/06/00

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On September 06, 2000 at 10:37:31, Ed Schröder wrote:

>On September 06, 2000 at 10:24:18, Dave Gomboc wrote:
>
>>On September 06, 2000 at 04:12:01, Ed Schröder wrote:
>>
>>>On September 06, 2000 at 02:20:28, Peter McKenzie wrote:
>>>
>>>>On September 06, 2000 at 01:52:00, Ed Schröder wrote:
>>>>
>>>>>On September 05, 2000 at 18:22:25, Jason Williamson wrote:
>>>>>
>>>>>>On September 05, 2000 at 18:17:26, Ed Schröder wrote:
>>>>>>
>>>>>>>On September 05, 2000 at 17:51:28, Peter McKenzie wrote:
>>>>>>>
>>>>>>>>How about it Ed & Christophe?
>>>>>>>
>>>>>>>Hi Peter,
>>>>>>>
>>>>>>>I haven't changed my mind. There is still no control. Until then...
>>>>>>>
>>>>>>>Ed
>>>>>>
>>>>>>What do you mean no control?
>>>>>
>>>>>That nobody knows the games are 100% real. To gain creditability these
>>>>>games should be played in public (on the chess club or so) so everybody
>>>>>can see what you are doing.
>>>>>
>>>>>I understand it's an obstacle but it is my reason not to participate in
>>>>>this tournament. The operator can do what he want as there is no control.
>>>>>He can override moves, change the time control, force a move he likes and
>>>>>and and.
>>>>>
>>>>>Another way (although it solves not eveything) is that somebody else (the
>>>>>TD) is send the program before the games and carefully checks the moves.
>>>>>
>>>>>I think playing serious tournaments on Internet has a great future. More
>>>>>it has the power to become a serious counterpart for the yearly world
>>>>>championship computer chess if these kind of things are arranged well.
>>>>>
>>>>>Ed
>>>>
>>>>With Internet events, a certain amount of trust is required.  I just don't see
>>>>any way of getting around that in the near future.
>>>>
>>>>But consider this: does it really matter if someone tries to cheat??
>>>>
>>>>Can an operator really improve a program's performance?  Don't forget that the
>>>>time control is quite fast (30 10, or 45 10).  I think that the programs are so
>>>>strong now that even if someone cheated by manually choosing different moves, it
>>>>would be very tough to do any better than letting the computer play by itself.
>>>>
>>>>For every move a human can improve on, there are probably 2 other moves where
>>>>they just stuff up.  It might be easy to poke holes in computer play AFTER the
>>>>game (hindsight is a wonderful thing), but not nearly so easy to do this
>>>>confidently DURING the game.
>>>>
>>>>I guess someone could use another program to cheat with, but really lets not get
>>>>too paranoid here.  Most of the participants are quite well known in these
>>>>circles, and seem to be pretty trustworthy.
>>>
>>>There are many aspects, I will limit myself to one.
>>>
>>>Speaking only for myself: I don't want to become into the temptation to
>>>cheat.
>>>
>>>[Q] Do I trust myself?
>>>[A] Yes.
>>>
>>>[Q] Do I COMPLETELY trust myself?
>>>[A] No.
>>>
>>>Here is a story from a long time ago, actually it was my first tournament
>>>the WCCC 1986 in Cologne. Playing in the last round Rebel had a winning
>>>position and if Rebel would win that game then Rebel was the new world
>>>champion all classes.
>>>
>>>On a given moment it was considering 2 moves, the good move and a losing
>>>move. When I saw Rebel was changing its mind to the bad move somebody told
>>>me I should press the "force move" button so the good move would have been
>>>played. I wasn't willing. Then the person in question moved his hand to the
>>>"force move" button and "in a second" I had to decide what to do. I did the
>>>right thing and pushed his hand away. Rebel played the bad move and Rebel
>>>lost the game. After the game I was called stupid throwing away the title.
>>>
>>>In that remarkable "second" the option "why not" certainly crossed my mind
>>>and I think that nobody is excluded from such temptations when so much is
>>>at stake.
>>>
>>>[Q] What will I do next time?
>>>[A] Probably the same
>>>
>>>So I end as I started: I don't want to become into the temptation to
>>>cheat, not anymore.
>>>
>>>To make Internet tournaments trustworthy you need rules.
>>>
>>>Ed
>>
>>While it's good that you were able to resist the suggestion (and it's also good
>>that you won in 1992 anyway! :-), not having a "force move" keystroke built into
>>the software in the first place would have prevented any moral dilemmas from
>>arising.
>
>In a public event there is at least the obstacle you can get caught. Let's
>keep it that way.
>
>Ed
>
>


Just remember that you have used an operator in the past that has used the
"move now" button _many_ times at ACM/WCCC events.  So it _can_ happen there.
It _can_ happen on ICC.  Do I think the probability is higher at one than the
other?  No.  Those that will cheat will cheat.  Those that won't, won't.  I
don't think the 'medium' being used matters.  Over the internet, over the
phone, in person, via proxy, etc...  If someone wants to cheat, it would be
practically impossible to prevent it.



>>Dave



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