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Subject: Re: Crafty refuses draw request

Author: Robert Hyatt

Date: 10:56:42 09/06/00

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On September 06, 2000 at 11:18:53, Uri Blass wrote:

>On September 06, 2000 at 11:06:16, Robert Hyatt wrote:
>
>>On September 06, 2000 at 06:14:29, Amir Ban wrote:
>>
>>>On September 05, 2000 at 10:32:27, Robert Hyatt wrote:
>>>
>>>>On September 05, 2000 at 01:18:55, Mark Longridge wrote:
>>>>
>>>>>I was playing crafty the other day and white had a pawn on h7, and a knight on
>>>>>g5, black's king is in the corner, and black has only it's king.
>>>>>
>>>>>There's absolutely no way black can win with just a king, but it STILL REFUSES
>>>>>A DRAW request!
>>>>>
>>>>>It just seemed very odd ;-)
>>>>
>>>>
>>>>It mainly depends on how you have things set up.  And even if it is set up
>>>>correctly, there are 'rules' that have to be satisfied before it will accept
>>>>a draw.  IE it has to believe it is a draw.  It also has to get a draw score
>>>>back from the search for 5 consecutive moves (3 for GM players) before it will
>>>>accept or offer a draw.
>>>>
>>>>Just giving the position doesn't provide enough information...
>>>>
>>>>The log.nnn file is also needed.
>>>
>>>The position provides all the relevant information.
>>>
>>>It's your problem, not the opponent's to make sure your program behaves
>>>reasonably.
>>>
>>>Asking the opponent to provide internal crafty parameters and logs is not
>>>reasonable.
>>>
>>>Amir
>>
>>
>>Your assumptions are wrong.  The default setup _will_ offer draws.  But it is
>>possible that the user has disabled this and not remembered.  The position
>>doesn't say a thing, because of the rules I gave.  Crafty has to find a draw
>>score 5 moves in a row to offer a draw.  The current search eval has to be
>><= drawscore for it to accept a draw, and it won't accept a draw at all during
>>the first 30-40 moves of the game.  Based on that, I can't look at a position
>>and say whether it should have accepted a draw offer there or not...  It might
>>have accepted after 4 more moves...  who knows without seeing what went on in
>>the _game_...
>
>This is a logical explanation for the fact that crafty did not agree to a draw
>but better rules should tell it always to accept a draw if it has only a king.
>
>Uri


It should, unless it has been disabled by the user.  I can't see any way to
reach a king only position without crafty seeing it in the search a few moves
ahead of time.



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