Author: Ed Schröder
Date: 11:03:57 09/06/00
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On September 06, 2000 at 13:54:59, Robert Hyatt wrote: >On September 06, 2000 at 04:12:01, Ed Schröder wrote: > >> >>To make Internet tournaments trustworthy you need rules. >> >>Ed > > >OK. we have a rule. You can't cheat. > >How does that fix anything? The rules aren't the problem. The problem is >that the rules are unenforcable. Even if we are all gathered in the same >room. The only way to prevent cheating there is for me to operate _your_ >program and you to operate mine. And even that is not a guarantee that I >don't have some sort of IR or RF access to my machine that you can't detect, >to tell it when to move now or search longer... > >If a rule can't be enforced, it isn't much use... > >So it becomes a matter of trusting your opponent and having a good time... In theory you are right. Let's see how it will work in practice. Let's for example count the commercial entries :) Ed
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