Author: Severi Salminen
Date: 10:06:38 09/07/00
Source released. These are the major updates: * 17.13 endgame evaluation problem fixed. king scoring now dynamically * chooses the right piece/square table depending on which side of * the board has pawns, rather than using root pre-processing which * could make some gross errors. glitch with majorities would make * an "inside majority candidate" offset a real outside passed pawn * even if the candidate would not be outside. a suggestion by * Blass Uri (CCC) was added. this adds .01 to tablebase scores if * the side on move is ahead in material, and -.01 if the side on * move is behind in material (only for drawn positions.) the * intent is to favor positions where you are ahead in material * rather than even in material, which gives 'swindle mode' a * chance * * to work. bug in EvaluateDraws() would mis-categorize some B+RP * (wrong bishop) as drawn, even if the losing king could not make * it to the corner square in time. Severi
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