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Subject: Re: Genetic Algorithms applied to King-Pawn endgames

Author: Pat King

Date: 19:27:52 09/12/00

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On September 12, 2000 at 14:59:19, Vincent Diepeveen wrote:

>On September 11, 2000 at 14:59:02, Pat King wrote:
>
>>On September 10, 2000 at 19:32:32, Richard A. Fowell (fowell@netcom.com) wrote:
>>
>>>I just ran across this paper on the subject topic.
>>>Somewhat academic, since a tiny tablebase handles
>>>this ending well, but I thought it might be interesting
>>>for those wondering about applications of GA to chess.
>>>
>>>http://www.cs.utah.edu/~wyman/classes/ML_proj/paper.html
>>>
>>>Richard A. Fowell
>>
>>It's good to know of some success out there. I tried, several years ago, to
>>weight my evaluation via GA. The program was just too painfully slow. I have not
>>given up, however, and hope to include GA techniques in Zotron some day, so that
>>no two players face quite the same opponent. I think it will lead to interesting
>>opponents, but not neccessarily better ones. So far, the learning rate seems to
>>favor hand tweaking (even such a shaky hand as mine).
>>
>>Pat King
>
>Zotron?
>
>Can you tell something about that?
Just a buggy, slow, chess engine that I've been tinkering with, and am currently
converting to run with WinBoard.

Pat



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