Author: Tony Hedlund
Date: 03:25:23 09/13/00
Go up one level in this thread
On September 11, 2000 at 18:34:36, Robert Hyatt wrote: >On September 11, 2000 at 09:25:36, Mogens Larsen wrote: > >>On September 11, 2000 at 09:04:01, Robert Hyatt wrote: >> >>>I'm not quite sure who you are talking about here, but I really don't see a >>>lot of "excuse company" activity. I _always_ see a lot of "explanation" >>>discussion. Because I am always interested in what is happening. >> >>I'm not talking about you as the author behind Crafty. Your interest is obvious. >>But persons who can't wait to invent excuses or refer to ancient versions that >>once upon a time performed quite well according to their own tests, or claiming >>that the native version used is significantly weaker without a shred of proof. >> > > >There is _way_ too much superstition used nowadays. I see lots of this >"version x.y-5 is better than version x.y". And the conclusion is based on the >fact that x.y-5 won 85 and lost 15 on a chess server, while version x.y (on the >same hardware) won 70 and lost 30. No real investigation into the opponents to >see if they were equal... no investigation into the book lines played.. > >etc... > >Better "statistics" would prevent much of that... > > > > >>>IE in the SOS/Crafty disaster with the SSDF guys, I was interested in what >>>was going wrong. It later turned out to be just bad opening line choices for >>>the most part, as halfway through the 'match' results started evening out after >>>Crafty lost the first N games badly. >> >>That is a reasonable explanation, but not the one chosen by the majority as far >>as I can recall. > > >It was what I saw. The first dozen or two games were horrible results. Then >things changed drastically. Correct. After 15 games it was, SOS-Crafty 12.5-2.5. The last 25 games ended SOS-Crafty 13.5-11.5. Tony >>>You can go a long way only if you play a very long match. Because the learning >>>has to find ways to circumvent the many hand-prepared lines that some programs >>>have in their books. This isn't quick, but does make progress. slowly... >> >>As almost everything else... >> >>Mogens.
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