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Subject: Re: Play-the-game test Introduction/FAQ

Author: Don Dailey

Date: 10:00:57 12/14/97

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>I remember Fritz5 play a beautiful combination in Den Haag against
>Karpov.
>Karsten was the operator. When Fritz played this combination any of us
>was breathless. Only Karpov looked astonished to the board. And than you
>could see a smile on his face. YES, the combination worked, but the
>END-POSITION WAS A TECHNICALLY LOST ENDGAME.
>Thats the problem with Fritz. It finds something using the SEARCH but
>has no idea about HOW to evaluate the END-POSITION.

I think a few years ago, the only thing that mattered was tactics in
computer chess.   The programs had to see past various horizon affect
problems and survive simple tactics just to be in the game at all.
Even when it looked like they were getting good tactically, a simply
threat or two could push everything beyond their horizon.   So good
positional play helped, but was a minor factor in their success.

But the right formula for computer chess, in my humble opinion, will
be very fast searchers that are as smart as you can make them!

This sounds so obvious I do not know why it's even debated.  And it
seems to me that the cream of the crop best programs are following
this formula very closely!

But it's getting harder and harder to avoid the evaluation part.  I
once believed that as programs became faster, knowledge would matter
less.  But I now believe just the opposite.    My eyes have been
opened!

It's getting harder to beat anyone tactically, most programs easily
steer their way around the crap and what is left, is which program
understands the deeper issues best.

But this is a really exciting time for us!   We will soon be able
to write programs that are better than the best human players.
I think we almost have enough hardware now, but we need smarter
programs to really do it right.

But I also believe there is a long way to go past this.  I believe
Kasparov is not that close to being the ultimate player, although
he may be the best human (maybe even best human ever.)   At some
point, computer programs will exist that can CONSISTANTLY beat all
the best human players.   This means computer chess  will be alive
for a long time and the emphasis will be on which program rules.


-- Don



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