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Subject: Re: Goliath Light's speed is stunning!!

Author: Andrew Dados

Date: 10:49:56 09/25/00

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On September 25, 2000 at 13:13:25, Christophe Theron wrote:

>On September 25, 2000 at 01:38:15, Jouni Uski wrote:
>
>>In my moderate AMD K6-2 450Mhz and 50 MB hash it exceeds easily 1000knps in
>>tactical positions and sometimes goes over 1300knps. Of course I know this means
>>almost nothing to playing strength, but still it's unbelievable. I wonder can
>>it be true nps value or has Michael B. his own node definition...
>>
>>Jouni
>
>
>
>It's not that unbelievable. I can easily reach this speed with Chess Tiger if I
>turn off some time consuming selective algorithms and some evaluation terms.
>
>One very efficient thing to get a high NPS is the following: when you are in
>check, generate all the pseudo legal moves, try them one by one until you get a
>legal escape from check. The smart way is to write a generation routine that
>generates only the truly legal moves. It is more efficient, but it has a smaller
>NPS. :)
>
>A similar idea is to generate all the moves in QSearch, try them one by one and
>prune away non-capture moves. It is less efficient than generating only the
>captures, but I guess I could get a 2M NPS if I did this.
>
>NPS has clearly nothing to do with playing strength. Kasparov's NPS sucks.
>
>

:))
Also quite efficient is counting pruned nodes (well.. I decided to prune them,
so I 'visited' them..).
Most efficient is however Nodes+=10 instead of traditional increment by one
approach...:)

-Andrew-
>
>    Christophe



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