Author: Bas Hamstra
Date: 04:36:12 12/18/97
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Dan Homan wrote: >On move ordering.... > > Bob's point about using killers after captures because they are faster >than generating the rest of the moves (for use with the history >heuristic) >is an interesting one. That must be bit-board thing, because I don't >see a good way of doing that in my current framework... I can see >how it would be quite a bit faster if I didn't have to generate all the >moves at each ply. I might be mistaken, but wasn't the point of searching captures first that it ont he whole causes more cutoffs? Bas Hamstra.
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