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Subject: Re: First win against a crafty clone

Author: Dan Homan

Date: 05:24:12 12/18/97

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On December 18, 1997 at 07:36:12, Bas Hamstra wrote:

>Dan Homan wrote:
>
>>On move ordering....
>>
>>  Bob's point about using killers after captures because they are faster
>>than  generating the rest of the moves (for use with the history
>>heuristic)
>>is an interesting one.  That must be bit-board thing, because I don't
>>see a good way of doing that in my current framework...   I can see
>>how it would be quite a bit faster if I didn't have to generate all the
>>moves at each ply.
>
>I might be mistaken, but wasn't the point of searching captures first
>that it
>ont he whole causes more cutoffs?
>

Yes, if you cause a cutoff, you don't need to generate the rest of
the moves.  I generate all the moves at the start, which is slower.

 - Dan

>
>Bas Hamstra.



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