Author: Dan Homan
Date: 05:24:12 12/18/97
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On December 18, 1997 at 07:36:12, Bas Hamstra wrote: >Dan Homan wrote: > >>On move ordering.... >> >> Bob's point about using killers after captures because they are faster >>than generating the rest of the moves (for use with the history >>heuristic) >>is an interesting one. That must be bit-board thing, because I don't >>see a good way of doing that in my current framework... I can see >>how it would be quite a bit faster if I didn't have to generate all the >>moves at each ply. > >I might be mistaken, but wasn't the point of searching captures first >that it >ont he whole causes more cutoffs? > Yes, if you cause a cutoff, you don't need to generate the rest of the moves. I generate all the moves at the start, which is slower. - Dan > >Bas Hamstra.
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