Author: Larry Griffiths
Date: 12:43:20 09/27/00
Go up one level in this thread
On September 27, 2000 at 15:20:04, Dann Corbit wrote:
>On September 27, 2000 at 14:45:10, Larry Griffiths wrote:
>[snip]
>>At this time, my program can be considered a "Public" program :)
I do have a copyright notice, but would have to add something that says it may
be freely distributed and used, but not reverse-engineered etc.
>>
>>What do I do next?
>
>I assume it is a Winboard compatible program. If that is the case, you can get
>the heck tested out of it in very short order.
>
>If you put it in a place where it can be downloaded, or email a copy to Volker
>or Frank, you will immediately gain dozens of active testers.
Who are Volker and Frank?
Yes, it works with Winboard but I have a couple of issues:
1) The opponents moves are not validated at this time...
2) 3 move repetions are not caught so when playing against Golem for example,
we sometimes get into a loop moveing the same pieces over and over.
Otherwise, I could sure use feedback on what needs to be added to make
DeepTrouble work better with Winboard...
Larry.
>
>Here is the Winboard forum:
>
>http://f11.parsimony.net/forum16635/
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