Author: Frank Phillips
Date: 10:39:00 10/04/00
Under Windows my engine sometimes remains in memory after WinBoard has shutdown. This does not seem to happen under Linux with Xboard. All I do on receiving quit is return from Main() after writing the game to a file, but sometimes quit is not received when WinBoard closes. Is there a trick? To test for input in Windows I use cin.rdbuf()->in_avail() and the code from Crafty. Frank
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