Author: Oliver Roese
Date: 09:20:43 10/08/00
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On October 08, 2000 at 09:28:44, Mike S. wrote: >Should programs be able, or be allowed, to move in *zero* seconds of thinking >time? > >I don't think so (except when the pondering prepared for an opponent's move >which is actually played), but I'd like to hear what others, especially blitz >players or users who have programs play blitz/lightning at servers, think about >this. Is it fair, to make series of moves in zero seconds? > >Probably, long sequences of very low quality moves in engine matches could be >avoided also, by forcing a minimum of 1 second (i.e. as a common standard in >computer chess programs). > >Thanks, >M.Scheidl In opening and (very late) endgame computers act (almost) optimally. So surely nobody could say a competition in this case is "fair". Maybe "interesting" oder "challenging" for someone. I tried to match some computer-accounts on fics with a 2-12 timecontrol. But almost all dont allow that (surprise, surprise;) Oliver
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