Author: Dave Gomboc
Date: 23:08:38 10/08/00
Go up one level in this thread
On October 08, 2000 at 23:09:22, Robert Hyatt wrote: >On October 08, 2000 at 13:55:12, Uri Blass wrote: > >>On October 08, 2000 at 13:41:07, Oliver Roese wrote: >> >>>On October 08, 2000 at 13:06:05, Uri Blass wrote: >>> >>>>On October 08, 2000 at 12:20:43, Oliver Roese wrote: >>>> >>>>>On October 08, 2000 at 09:28:44, Mike S. wrote: >>>>> >>>>>>Should programs be able, or be allowed, to move in *zero* seconds of thinking >>>>>>time? >>>>>> >>>>>>I don't think so (except when the pondering prepared for an opponent's move >>>>>>which is actually played), but I'd like to hear what others, especially blitz >>>>>>players or users who have programs play blitz/lightning at servers, think about >>>>>>this. Is it fair, to make series of moves in zero seconds? >>>>>> >>>>>>Probably, long sequences of very low quality moves in engine matches could be >>>>>>avoided also, by forcing a minimum of 1 second (i.e. as a common standard in >>>>>>computer chess programs). >>>>>> >>>>>>Thanks, >>>>>>M.Scheidl >>>>> >>>>> >>>>>In opening and (very late) endgame computers act (almost) optimally. >>>>>So surely nobody could say a competition in this case is "fair". >>>>>Maybe "interesting" oder "challenging" for someone. >>>>> >>>>>I tried to match some computer-accounts on fics with a 2-12 timecontrol. >>>>>But almost all dont allow that (surprise, surprise;) >>>>> >>>>>Oliver >>>> >>>>I think that they will allow standard 2-15 or 20-20 time control when you have >>>>better chances so I do not understand why do you need 2-12 time control unless >>>>the target is to increase your blitz rating. >>>> >>>>I do not like the fact that the players care about rating and I think they >>>>should care only about the game they play and not about rating when it is clear >>>>that the rating is clearly distorted(the fact that people can inflate their >>>>rating prove that the rating is distorted). >>>> >>>>Uri >>> >>>Sorry, but i have to take that as insulting, since you say i am acting not as a >>>sportsman. I hope you regret your remark soon, so that we can continue to talk >>>about computerchess, thank you. >>> >>>Oliver >> >>I apologize if I insulted you. >> >>I only wanted to say that 2 12 games against computers inflate the rating of >>humans and avoiding 2 12 games against humans inflate the rating of computers. >> >>I wanted to say also that I do not like the fact that people can increase their >>rating by these means. >> >>I think that if you are not interested in rating(I think they are meaningless >>because of the distorted system) you can play standard time control games >>against computers that are slightly slower than the 2 12 time control. >> >>Uri > > >I disagree here. 2 12 is _not_ blitz chess by any measure of the game I have >been playing for 40 years. 5 minute chess is blitz. I have a pretty tight >formula for crafty to make blitz blitz. and standard standard. IM's play >crafty all the time at 30 30 or whatever. This guy is more than welcome to >do that. > >The most frequent reason for wanting to play a computer at 2 12 blitz is to >cheat by using another program. 5 3 is doable by cheaters, but it is harder. >but to play crafty, if someone wants a 12 sec increment, why not 10 12? Oh, >that wouldn't affect their blitz rating... When I played regularly on the ICS (!), the normal blitz time control was 2 12. I'm no longer active on any chess servers, and while I realise that what is considered to be the normal time control has sped up over the years, I don't think that offering a computer a match at 2 12 is a particular indication of wanting to cheat. It sounds to me like it's an indication of wanting to have enough time to (try to :-) have a good game without going really long. With some time to think, you might be able to do something clever like build up a long-range attack, instead of just getting hammered in a really quick game. To me, "standard" was always a serious rating -- you know, 60+ minutes per player per game. Playing a computer 10 12 as standard sure doesn't fit my idea of serious, and I doubt you'd want crafty to be tied up for a couple of hours at a time. Dave
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