Author: Robert Hyatt
Date: 07:06:35 10/09/00
Go up one level in this thread
On October 09, 2000 at 00:42:38, Oliver Roese wrote: >On October 08, 2000 at 22:14:45, Robert Hyatt wrote: > >>On October 08, 2000 at 12:32:27, Oliver Roese wrote: >> >>>On October 08, 2000 at 09:35:04, Robert Hyatt wrote: >>> >>>>On October 08, 2000 at 09:28:44, Mike S. wrote: >>>> >>>>>Should programs be able, or be allowed, to move in *zero* seconds of thinking >>>>>time? >>>>> >>>>>I don't think so (except when the pondering prepared for an opponent's move >>>>>which is actually played), but I'd like to hear what others, especially blitz >>>>>players or users who have programs play blitz/lightning at servers, think about >>>>>this. Is it fair, to make series of moves in zero seconds? >>>>> >>>>>Probably, long sequences of very low quality moves in engine matches could be >>>>>avoided also, by forcing a minimum of 1 second (i.e. as a common standard in >>>>>computer chess programs). >>>>> >>>>>Thanks, >>>>>M.Scheidl >>>> >>>>Programs only move in zero seconds in three cases that I know of. >>>> >>>>1. book move. The assumption is that someone/something has already spent >>>>a lot of time in choosing these moves. >>>> >>>>2. forced move (only legal move). There is no reason to search at all if >>>>you have no choice, legally. >>>> >>>>3. Pondering. These moves are not really made in zero seconds. It just so >>>>happens that all the calculation was done while waiting on the opponent. >>>> >>>>Humans do exactly the same thing. I have seen them make several 0-second moves >>>>in a row. I am not sure why you think this is a problem? >>> >>>He. >>>It _is_ a problem. >>>If you dont think so, let me play a reasonable amount of games with 2 12 >>>controls and i am happy to expect some win of ratingpoints. >>>Thank you. >>> >>> >>>Oliver >> >> >>I'll be more than happy to let you try. Just tell me when, what handle you >>will be using, and which server you want to play on. > >I accept your challenge. >My timezone is europe/berlin, which is currently = GMT + 2. >I am best available on saturday or sunday or if that not fits after 17:00, my >timezone. >My handle on fics is "roese". >I would suggest 4 games with 2 12 controls. >I expect to loose most of them, but hope to win a few ratingpoints nevertheless. > >Oliver For this Saturday, it will have to be late, US time. As I have mentioned previously, my daughter is getting married this Saturday, 5PM CST, at my house. We will be tied up well beyond that. I will probably be on late Saturday, or perhaps around 9PM on Sunday evening...
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