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Subject: Re: move in *zero* seconds?

Author: Robert Hyatt

Date: 07:06:35 10/09/00

Go up one level in this thread


On October 09, 2000 at 00:42:38, Oliver Roese wrote:

>On October 08, 2000 at 22:14:45, Robert Hyatt wrote:
>
>>On October 08, 2000 at 12:32:27, Oliver Roese wrote:
>>
>>>On October 08, 2000 at 09:35:04, Robert Hyatt wrote:
>>>
>>>>On October 08, 2000 at 09:28:44, Mike S. wrote:
>>>>
>>>>>Should programs be able, or be allowed, to move in *zero* seconds of thinking
>>>>>time?
>>>>>
>>>>>I don't think so (except when the pondering prepared for an opponent's move
>>>>>which is actually played), but I'd like to hear what others, especially blitz
>>>>>players or users who have programs play blitz/lightning at servers, think about
>>>>>this. Is it fair, to make series of moves in zero seconds?
>>>>>
>>>>>Probably, long sequences of very low quality moves in engine matches could be
>>>>>avoided also, by forcing a minimum of 1 second (i.e. as a common standard in
>>>>>computer chess programs).
>>>>>
>>>>>Thanks,
>>>>>M.Scheidl
>>>>
>>>>Programs only move in zero seconds in three cases that I know of.
>>>>
>>>>1.  book move.  The assumption is that someone/something has already spent
>>>>a lot of time in choosing these moves.
>>>>
>>>>2.  forced move (only legal move).  There is no reason to search at all if
>>>>you have no choice, legally.
>>>>
>>>>3.  Pondering.  These moves are not really made in zero seconds.  It just so
>>>>happens that all the calculation was done while waiting on the opponent.
>>>>
>>>>Humans do exactly the same thing.  I have seen them make several 0-second moves
>>>>in a row.  I am not sure why you think this is a problem?
>>>
>>>He.
>>>It _is_ a problem.
>>>If you dont think so, let me play a reasonable amount of games with 2 12
>>>controls and i am happy to expect some win of ratingpoints.
>>>Thank you.
>>>
>>>
>>>Oliver
>>
>>
>>I'll be more than happy to let you try.  Just tell me when, what handle you
>>will be using, and which server you want to play on.
>
>I accept your challenge.
>My timezone is europe/berlin, which is currently = GMT + 2.
>I am best available on saturday or sunday or if that not fits after 17:00, my
>timezone.
>My handle on fics is "roese".
>I would suggest 4 games with 2 12 controls.
>I expect to loose most of them, but hope to win a few ratingpoints nevertheless.
>
>Oliver


For this Saturday, it will have to be late, US time.  As I have mentioned
previously, my daughter is getting married this Saturday, 5PM CST, at my
house.  We will be tied up well beyond that.  I will probably be on late
Saturday, or perhaps around 9PM on Sunday evening...



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