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Subject: Re: move in *zero* seconds?

Author: Oliver Roese

Date: 08:00:39 10/09/00

Go up one level in this thread


On October 08, 2000 at 23:09:22, Robert Hyatt wrote:

>On October 08, 2000 at 13:55:12, Uri Blass wrote:
>
>>On October 08, 2000 at 13:41:07, Oliver Roese wrote:
>>
>>>On October 08, 2000 at 13:06:05, Uri Blass wrote:
>>>
>>>>On October 08, 2000 at 12:20:43, Oliver Roese wrote:
>>>>
>>>>>On October 08, 2000 at 09:28:44, Mike S. wrote:
>>>>>
>>>>>>Should programs be able, or be allowed, to move in *zero* seconds of thinking
>>>>>>time?
>>>>>>
>>>>>>I don't think so (except when the pondering prepared for an opponent's move
>>>>>>which is actually played), but I'd like to hear what others, especially blitz
>>>>>>players or users who have programs play blitz/lightning at servers, think about
>>>>>>this. Is it fair, to make series of moves in zero seconds?
>>>>>>
>>>>>>Probably, long sequences of very low quality moves in engine matches could be
>>>>>>avoided also, by forcing a minimum of 1 second (i.e. as a common standard in
>>>>>>computer chess programs).
>>>>>>
>>>>>>Thanks,
>>>>>>M.Scheidl
>>>>>
>>>>>
>>>>>In opening and (very late) endgame computers act (almost) optimally.
>>>>>So surely nobody could say a competition in this case is "fair".
>>>>>Maybe "interesting" oder "challenging" for someone.
>>>>>
>>>>>I tried to match some computer-accounts on fics with a 2-12 timecontrol.
>>>>>But almost all dont allow that (surprise, surprise;)
>>>>>
>>>>>Oliver
>>>>
>>>>I think that they will allow standard 2-15 or 20-20 time control when you have
>>>>better chances so I do not understand why do you need 2-12 time control unless
>>>>the target is to increase your blitz rating.
>>>>
>>>>I do not like the fact that the players care about rating and I think they
>>>>should care only about the game they play and not about rating when it is clear
>>>>that the rating is clearly distorted(the fact that people can inflate their
>>>>rating prove that the rating is distorted).
>>>>
>>>>Uri
>>>
>>>Sorry, but i have to take that as insulting, since you say i am acting not as a
>>>sportsman. I hope you regret your remark soon, so that we can continue to talk
>>>about computerchess, thank you.
>>>
>>>Oliver
>>
>>I apologize if I insulted you.
>>
>>I only wanted to say that 2 12 games against computers inflate the rating of
>>humans and avoiding 2 12 games against humans inflate the rating of computers.
>>
>>I wanted to say also that I do not like the fact that people can increase their
>>rating by these means.
>>
>>I think that if you are not interested in rating(I think they are meaningless
>>because of the distorted system) you can play standard time control games
>>against computers that are slightly slower than the 2 12 time control.
>>
>>Uri
>
>
>I disagree here.  2 12 is _not_ blitz chess by any measure of the game I have
>been playing for 40 years.  5 minute chess is blitz.  I have a pretty tight
>formula for crafty to make blitz blitz.  and standard standard.  IM's play
>crafty all the time at 30 30 or whatever.  This guy is more than welcome to
>do that.
>
>The most frequent reason for wanting to play a computer at 2 12 blitz is to
>cheat by using another program.  5 3 is doable by cheaters, but it is harder.
>but to play crafty, if someone wants a 12 sec increment, why not 10 12?  Oh,
>that wouldn't affect their blitz rating...

Sorry, but i dont like to be accused as cheater. This is not gentlemanlike!
I still respect you, for your contributions to the society however.
As you, i know very well which timecontrol suits my playingstyle best.
The more time i have, the better are my chances, a well known fact.
But i dont like that long games, i have never played them on the net, that is
the reason.

Oliver








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