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Subject: Re: move in *zero* seconds?

Author: Oliver Roese

Date: 08:19:18 10/09/00

Go up one level in this thread


On October 09, 2000 at 10:06:35, Robert Hyatt wrote:

>On October 09, 2000 at 00:42:38, Oliver Roese wrote:
>
>>On October 08, 2000 at 22:14:45, Robert Hyatt wrote:
>>
>>>On October 08, 2000 at 12:32:27, Oliver Roese wrote:
>>>
>>>>On October 08, 2000 at 09:35:04, Robert Hyatt wrote:
>>>>
>>>>>On October 08, 2000 at 09:28:44, Mike S. wrote:
>>>>>
>>>>>>Should programs be able, or be allowed, to move in *zero* seconds of thinking
>>>>>>time?
>>>>>>
>>>>>>I don't think so (except when the pondering prepared for an opponent's move
>>>>>>which is actually played), but I'd like to hear what others, especially blitz
>>>>>>players or users who have programs play blitz/lightning at servers, think about
>>>>>>this. Is it fair, to make series of moves in zero seconds?
>>>>>>
>>>>>>Probably, long sequences of very low quality moves in engine matches could be
>>>>>>avoided also, by forcing a minimum of 1 second (i.e. as a common standard in
>>>>>>computer chess programs).
>>>>>>
>>>>>>Thanks,
>>>>>>M.Scheidl
>>>>>
>>>>>Programs only move in zero seconds in three cases that I know of.
>>>>>
>>>>>1.  book move.  The assumption is that someone/something has already spent
>>>>>a lot of time in choosing these moves.
>>>>>
>>>>>2.  forced move (only legal move).  There is no reason to search at all if
>>>>>you have no choice, legally.
>>>>>
>>>>>3.  Pondering.  These moves are not really made in zero seconds.  It just so
>>>>>happens that all the calculation was done while waiting on the opponent.
>>>>>
>>>>>Humans do exactly the same thing.  I have seen them make several 0-second moves
>>>>>in a row.  I am not sure why you think this is a problem?
>>>>
>>>>He.
>>>>It _is_ a problem.
>>>>If you dont think so, let me play a reasonable amount of games with 2 12
>>>>controls and i am happy to expect some win of ratingpoints.
>>>>Thank you.
>>>>
>>>>
>>>>Oliver
>>>
>>>
>>>I'll be more than happy to let you try.  Just tell me when, what handle you
>>>will be using, and which server you want to play on.
>>
>>I accept your challenge.
>>My timezone is europe/berlin, which is currently = GMT + 2.
>>I am best available on saturday or sunday or if that not fits after 17:00, my
>>timezone.
>>My handle on fics is "roese".
>>I would suggest 4 games with 2 12 controls.
>>I expect to loose most of them, but hope to win a few ratingpoints nevertheless.
>>
>>Oliver
>
>
>For this Saturday, it will have to be late, US time.  As I have mentioned
>previously, my daughter is getting married this Saturday, 5PM CST, at my
>house.  We will be tied up well beyond that.  I will probably be on late
>Saturday, or perhaps around 9PM on Sunday evening...

Best wishes and a lucky future to your daughter!
Keep in mind, that i dont intend to hurt anyone. If i did, i apologize for it.

Oliver




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