Author: Mike Adams
Date: 08:12:17 10/10/00
Hi pulsar currently uses R2 (depth-3) nullmove untill maxdepth 7 search then it kicks in at R3. I noticed that R3 seems to give more depth. Pulsar also uses futility pruning in search. if material value plus possible capture plus futility value for that depth <alpha move is not searched. I'm not sure this futility pruning is so sound so what i was thinking was get rid of pruning in search and be more aggressive with null move. What are peoples opinions particularly programmers? I'll probably test this somewhat but its hard to get games against high rated opponents for pulsar so i'm hoping for some direction before the testing.
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Last modified: Thu, 15 Apr 21 08:11:13 -0700
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