Author: Christophe Theron
Date: 13:30:06 12/25/97
Go up one level in this thread
On December 25, 1997 at 07:12:31, Thorsten Czub wrote:
>So this behaviour with enormous long lines and high NPS was in the
>program for years.
I didn't say it has a huge NPS. I didn't see any information about this
on the screen.
My program has a high NPS (which helps a lot in blitz), but even if I
was 4 times faster I wouldn't reach Junior's depths.
I was thinking of a special way to descend the tree, and more precisely
being smarter in the quiescence search: not just generating captures,
checks, check evasions and promotions.
This could even lead to a slower program in NPS, but huge main lines as
we have seen.
BTW I think Junior was not the only program to have deep lines. I
remember a spanish program having similar depths (was it Toledo or Eugen
or both? I had games again them and lost against both!).
>We did some experiments in Paris on the hotel room to find out about
>Genius
>and Vincent told something about 1/3 plies and all this stuff.
>I am sure this secret will be cracked ....
I don't see the point about 1/3 plies.
Christophe
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