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Subject: Re: Is Wild 5 a forced win for white?

Author: Uri Blass

Date: 07:48:21 10/13/00

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On October 13, 2000 at 08:00:45, Vincent Diepeveen wrote:

>On October 13, 2000 at 05:37:48, Georg v. Zimmermann wrote:
>
>>On October 12, 2000 at 19:32:22, Vincent Diepeveen wrote:
>>
>>>On October 11, 2000 at 22:15:23, Daniel Chancey wrote:
>>>
>>>>NM DragonSlayr from chess.net claims that white has a forced win in the
>>>>beginning of a wild 5 game.  Wild 5 is the original setup of pieces, but the
>>>>pawns are 1 square away from queening and the pieces are in front of the pawns!
>>>>
>>>>I'm not sure if Computers can be accurate to disprove DragonSlayr's claim.  Is
>>>>Wild 5 a win for white?
>>>>
>>>>Castle2000
>>>
>>>the openingsadvantage is real huge. if i let diep search parallel
>>>about an hour at the position then the score rises and rises and rises
>>>from +1.x initially to +5.x after an hour. i can't imagine this game
>>>is NOT won for white easily. You can directly get a huge openings
>>>advantage. obviously 2 queens against 1 queen is a simple win and
>>>exactly that is what you can achieve there. Now the problem is that
>>>the branching factor gets quite huge after a few moves as queen moves
>>>are there plenty, so you can't give 'scientific' proof that you win
>>>easily. But a queen versus a rook already in evaluation up after a
>>>few ply of search in the start position?
>>>
>>>that's clearly a game which is won by white yeah.
>>
>>Hello Vincent,
>>
>>I talked with some wild5 expert a while ago about why computers can't play it
>>very well. It is very similar to the problems we face in crazyhouse (you know
>>the game where you can place pieces you captured from  opponent - bit like
>>Shogi). One thing is the obvious high branching factor, another big thing is
>>that games are much more decided by mating attacks, and sacks of whole pieces
>>for a tempo or two are common. Now bots completely freak out when you have
>>poseval() function which can reach +-500 pawn units (at least thats what happens
>>to me) so they do not see that some of the good wild5 opening lines for black
>>include a knight sack very early when it is not forced already.
>>
>>Wild5 might well be a win for white theoretically like normal chess might be a
>>draw. But prove it ?! Bah.
>
>i think on fics diep is regurarly logged in (after the weekend again
>changing from room now) if fics allows this type of game, try it against
>DIEP dual. DIEP knows a few things about passed pawns and king safety
>and checks in qsearch which makes it extremely hard to beat in this
>kind of games. Nevertheless the openingsadvantage is so huge directly
>that anyone who plays it for the first time is mated in 3 moves from the
>start.

I disagree.
I am sure that every player who is not weak in tactic and seriously think about
the game can avoid losing in 3 moves.
The idea of mate in 3 is simple to see.

The fact that there is a simple trap in the opening is not a proof of your
theory that the advantage of white is huge.

Uri



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