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Subject: Re: King, rook pawn and wrong bishop endgames

Author: Howard Exner

Date: 13:31:38 10/19/00

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On October 18, 2000 at 14:14:20, Uri Blass wrote:

>On October 18, 2000 at 12:34:42, Ricardo Gibert wrote:
>
><snipped>
>>The algorithm to determine whether this type of position is drawn is quite
>>simple. With the h-pawn, Black draws if the K can get into the four corner
>>squares g7,g8,h7,h8. Otherwise, the outcome is not assured. Note, it is not
>>enough for the King to get in front of the pawn as the following position
>>illustrates:
>
>I can give another rule:
>Blacks draw if it is black to move and the distance between the black king and
>the corner in king moves is smaller than the ditance between the corner and the
>white pieces except the bishop(white king in king moves and white pawn in pawn
>moves)
>
>If it is white to move then use distance-1 instead of distance for white.

This is very useful, I have many endgame books and I've never seen this
description. It's one thing to point out where a program goes wrong and quite
another to offer a solution in programmable language, like you have done.

I think we all would like to see programs have a good routine to solve this
scenario.



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