Author: Uri Blass
Date: 04:31:15 10/23/00
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On October 23, 2000 at 04:22:00, Thorsten Czub wrote: >On October 22, 2000 at 17:09:25, Bas Hamstra wrote: >>I agree. Now you can do the some for king safety. For instance, you can assign a >>huge bonus when two or more pieces are very close to the enemy king. I have >>tried this earlier: score is proportional to the distance of a piece to the >>enemy king. And proportional to piecevalue of the attacking piece. Now you will >>sack severely to get several heavy pieces VERY close to the enemy king. Even if >>you don't know the outcome. With some tuning you will gamble right most of the >>time. I believe that is what GT is doing. >> >> >>Bas. > >to speak in bean-counter terms: this is brilliant. if this makes the programs >stronger, if this gets better results, others can and will easily follow, >or ?! I believe that others are doing it independently. Amir Ban also had big positional scores in the games against Rebel and Tiger in WMCCC. I do not think that it is easy to do it and I guess that part of the programmers will not do it unless they learn how to do it from looking at the source code of a free chess program. Uri
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