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Subject: Re: What Gambit New Paradigm could be...if it exist

Author: Robert Hyatt

Date: 05:39:08 10/24/00

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On October 24, 2000 at 02:10:57, Christophe Theron wrote:

>On October 23, 2000 at 22:48:12, Robert Hyatt wrote:
>
>>On October 23, 2000 at 20:50:35, Ratko V Tomic wrote:
>>
>>>>>> GT has larger-than-life king safety scores.  That
>>>>>> is all.  No different search paradigm or anything else.
>>>>...
>>>> Christophe specifically said that the search is the same for both
>>>> programs. I took that as being true,as it seemed to match my
>>>> impression after watching games.  It speculates more.  But it
>>>> isn't searching _differently_ at all.
>>>
>>>
>>>There is quite a bit of space in between, to paraphrase your earlier comment,
>>>'large safety score and nothing else' and your current one 'is not searching
>>>differently'. The hypothesis I sketched in the previous note is just one of many
>>>conceivable ways in between, where one can say 'the search is the same' (i.e. it
>>>is using the same iterative alpha-beta & support routines), yet the novelty
>>>cannot be said to be merely in a new leaf evaluator (or its weight) but it would
>>>be in a way how the inputs and outputs of the search are interacting across
>>>iterations via pre/post-processors, as well as how much information is
>>>transferred that way (is it just score, hash, history entries & killer moves, as
>>>in most programs, or something extra which helps GT make fewer mistakes in
>>>deciding to undertake apparently open ended king-side attack).
>>>
>>>While Christophe did say the search is the same (and one can parse that to mean
>>>many things; even Botvinnik's program had alpha-beta search in the lower layer),
>>>he also suggested, in response to dismissive comments about the GT style as
>>>being just another king safety tweak, that you're welcome to go ahead and
>>>increase the king-safety scores in Crafty and see how far that gets it.
>>
>>
>>How do you think I arrived at the _present_ king safety scores?  Here is the
>>point:
>>
>>if you have a good search (and CT certainly appears to meet that criterion)
>>so that you don't get out-searched very often, then you can be more speculative.
>>If you do get out-searched, then you will have massive problems, as CSTal did
>>in every group of games I watched it play vs Crafty.
>>
>>I'd be willing to bet that I can tune my aggressiveness way up, _and_ play that
>>version using a big alpha machine (to be sure I don't get out-searched anywhere
>>along the way) and the aggressive version would do fine.  But as hardware
>>becomes more equal, then the 'speculation' had better be right.  Else the
>>more accurate search will find the holes in the speculation and blow through
>>them.
>
>
>
>
>In many cases we are talking about refutations that can only be found with a
>20+ plies search (see 43.Rc6 in the Gambit Tiger - Nimzo 8 game). This is above
>the current computers/programs abilities anyway (including mine).
>
>So it works also when my program is outsearched (which indeed does not happen
>often).
>
>
>
>    Christophe
>
>
>

One position doesn't mean "it works".  You point to Rc6, which turned out quite
good.  I saw a game it played vs a GM on ICC where the speculation did not work,
it ran into an attack it didn't understand, and got zapped, royally.

I also noticed that normal tiger seemed to do as well or better against programs
in the tournament someone posted partial results for here...

>
>
>>We actually played tuned like this in several ACM events using Cray Blitz.  And
>>it worked quite well since we were out-searching all the micros by huge margins.
>>But against more equal opponents like deep thought and hitech (and belle in the
>>early 80's) this was not a wise thing to try.



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