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Subject: Re: maybe a sugestion about chess knowledge

Author: Marc van Hal

Date: 18:16:11 10/26/00

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On October 26, 2000 at 20:44:56, Marc van Hal wrote:

>On October 26, 2000 at 19:07:01, Uri Blass wrote:
>
>>On October 26, 2000 at 18:25:33, Eelco de Groot wrote:
>>
>>>On October 26, 2000 at 16:53:58, Uri Blass wrote:
>>>
>>>>On October 26, 2000 at 15:33:17, Marc van Hal wrote:
>>>>
>>>>>On faster sytems the depth of plys, looks ahead with much chess knowledge is
>>>>>about the same, as with the normal chess knowledge settings.
>>>>>so putting it higher should improve all chess programs on faster systems.
>>>>> I only have an 800 amd, so you can imagine what hapens on fater systems.
>>>>>Or am I wrong here?
>>>>>only a try to help
>>>>>
>>>>>Marc van Hal
>>>>
>>>>I do not understand.
>>>>
>>>>In most chess programs there is no parameter that is called chess knowledge.
>>>>I know only about one program with this parameter(Rebel)
>>>>
>>>>Increasing this parameter does not help Rebel to get better results and the time
>>>>control is not important.
>>>>
>>>>Uri
>>>
>>>I thought too that maybe Marc was referring to Rebel's "Chess Knowledge".
>>>Increasing this parameter means that rebel needs more time to evaluate every
>>>position. So the time needed to complete a ply should in theory go up a lot,
>>>unless there would be very unexpected side-effects that somehow Rebel can find
>>>refuting lines quicker now and the search would become more efficient that way
>>>or something like that. I never really tried it but I know other people did. But
>>>in theory time to complete a ply should increase and for tournament games this
>>>is not compensated enough by the better understanding because of extra
>>>knowledge. But especially for analysis the exact time needed is not so important
>>>so there it is worth a try I think.
>>
>>I disagree.
>>The exact time is important also for analysis.
>>Another point is that the problem with chess knowledge=500 is not only smaller
>>number of nodes per second but also the fact that Rebel changes its mind more
>>often and the result of this is that Rebel need more nodes and not only more
>>time to finish the same depth.
>>
>>
>> to
>> But we do not know much from Ed in which
>>>kind of positions this extra 'Chess Knowledge' can be used.
>>
>>I think that this is not extra knowledge but less lazy evaluation.
>>
>>Rebel without big chess knowledge simply does not use the evaluation function in
>>part of the cases(if the score of lazy evaluation tells Rebel that probably the
>>full evaluation will not improve the real score significantly).
>>
>>The result is that Rebel is not sensitive to small changes in the evaluation so
>>it can search deeper.
>>
>>Uri

I don't know how the chess knowledge works neither.
 But what I said, was that Rebel with chess knowledge on 500.
Looks as deep in plys as Rebel with chess knowledge on 100, on a fast system
Also I have too say as you anelyze in the way I do time is not important
I always anelyze positions with infinitive time and force  the program to make a
move at a certain point.
But first of all look verry good at the pawn structure.
Kingsafety and so on
But if you mean if the program anelyzes a position.
Then you are right, then time is important.
I played some games with rebel century against a personelety with the
chessknowledge on 500 and selectivety and pins on 125 with good results so far
3-0 for the personalety 30 minute games.
It also can be so that the result was because it where exactly positions out of
book where pins where important.
It also can be so that the result was because it where exactly positions out of
book where pins where important.
So I keep on testing (with higher chess knowldege alone and the selectivety and
pins alone)to comeup with a better conclusion).



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