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Subject: Re: Which programs/engines support 64 bits nodecounter?

Author: Severi Salminen

Date: 00:35:23 10/30/00

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>For my disappointment I noticed, that Goliath Light's (Chessbase) nodecounter
>goes back to zero after 4 billion. This is pity, when in fast PC this happens
>under 30 minutes! Of course this is minor problem, but are there better programs
>in this respect?

I think the programs are good, compilers are not. It is the printf() which is
messing things up. It can't (as far as i know) print 64-bit numbers properly.
Does the node counter stay at zero when it goes over or starts to increment?

Severi



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