Author: Bruce Moreland
Date: 18:30:09 10/30/00
Go up one level in this thread
On October 30, 2000 at 17:20:37, Robert Hyatt wrote: >On October 30, 2000 at 13:55:54, David Beauregard wrote: > >>On October 30, 2000 at 13:54:19, David Beauregard wrote: >> >>>On October 30, 2000 at 13:11:38, Albert Silver wrote: >>> >>>>On October 30, 2000 at 12:43:04, David Beauregard wrote: >>>> >>>>>Bob: isn't it about time that you stop no playing and censoring LeTiger on ICC. >>>>> It would be appreciated since we had some very good games. Thanks. >>>> >>>>He does have e-mail you know. >>>> >>>> Albert >>> >>>Albert, if you know his email then I will just as soon write him and ask. But I >>>do not know his email and I cannot write him on ICC because of being censored. Thanks. > > >As I said when this first came up, and then again in email to you, I have no >problem with removing you, so long as you abide by my finger notes. I have >been having _great_ difficulty with people operating automatic programs, >where they use the gnotify from Crafty to automatically match me when a game >ends. This makes them jump in and interrupt humans that are playing, and >that I don't like. Nor do I want to see 24 games vs Tiger. > >Remember that I often run my custom interface, and if it finds 5 games by >tiger out of the past 24, it will noplay you instantly... > >Bob If you match someone when they are playing, ICC will tell you that it will happily match them for you when the game is over. So you can do this innocently. I think this is really annoying. I will be playing with a particular opponent, and the game ends and boom, I'm playing someone else. I think that your "I will noplay you if you don't read my finger notes" policy is really nasty. I have the following suggestion is you want to avoid some obvious conflicts: Keep an idle timer, a list of pending challenges, and a record of who you played last. When the idle timer runs out, accept the challenge that you most want to take. If a GM has just played, you can set the idle timer to a fairly high value, to give them a chance to go pee and come back and challenge you again. If some random player has played one game against you, you can take another challenge from them immediately if you want to balance colors. If some computer has played too many games recently, you can set their priority very low. I think this would solve many of your problems without any need to resort to finger-note threats or a list of hoops that your opponent needs to jump through in order to play your account. I just went and checked to see what Crafty has been doing recently, and it has been idle for 44 minutes. It has played four games in the past eight hours. It has played seven games so far today and it played eight yesterday. It doesn't seem that you need to worry that much about people hogging it. If Crafty has been idle for 45 minutes, why not play against a Tiger? Another idea for you is that if a GM does "tell crafty hello" or something like that, Crafty will challenge them to a match at the last time control the GM has used. If it's currently playing, it will do it when it gets done with its game, and it will set its idle pretty high, so nobody else can jump in. bruce
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