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Subject: Re: Crafty 17.13 - re-importing FEN files?

Author: Robert Hyatt

Date: 20:23:47 11/03/00

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On November 03, 2000 at 18:16:44, Wieland Belka wrote:

>On November 02, 2000 at 14:30:31, Robert Hyatt wrote:
>
>>On November 02, 2000 at 13:21:21, Wieland Belka wrote:
>>
>>>Hello Crafty friends,
>>>
>>>I set a position with command "setboard", let analyze it by Crafty, forced a
>>>move and saved this position with command "savepos", without file ending "fen".
>>>But it was not possible to re-import it again: no "read", no "in" command ...
>>>
>>>Would anybody help?
>>>
>>>Thanks Wieland
>>
>>
>>You should be able to say "input <file>" and have it set the position up.
>>I do this all the time.  (in works for input of course, as would inp, and
>>inpu).
>
>Thanks for reply!
>
>In your Crafty command list v. 17.XX the command "input" was only explained for
>import of command files?! No other commands importing game files?!
>
>Okay, I tried to do like you told, with fen and pgn files - only failures by
>Crafty!? Crafty was crashing down ...
>
>regards Wieland


I am not sure what you are trying to do.

"savepos <xxx>" saves a FEN position in file "xxx".  You can later type
"in xxx" and the position will restore to exactly what you saved.

"in" inputs and executes commands from a file...  it won't suck in pgn games
or anything else.  To get a PGN game into crafty to fiddle with (ie to reset
to a particular position or whatever) type "read <filename>" where <filename>
is a file in PGN format.  You can only work with one PGN game at a time inside
crafty, so this doesn't sound like what you are asking.



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