Author: Robert Hyatt
Date: 20:23:47 11/03/00
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On November 03, 2000 at 18:16:44, Wieland Belka wrote: >On November 02, 2000 at 14:30:31, Robert Hyatt wrote: > >>On November 02, 2000 at 13:21:21, Wieland Belka wrote: >> >>>Hello Crafty friends, >>> >>>I set a position with command "setboard", let analyze it by Crafty, forced a >>>move and saved this position with command "savepos", without file ending "fen". >>>But it was not possible to re-import it again: no "read", no "in" command ... >>> >>>Would anybody help? >>> >>>Thanks Wieland >> >> >>You should be able to say "input <file>" and have it set the position up. >>I do this all the time. (in works for input of course, as would inp, and >>inpu). > >Thanks for reply! > >In your Crafty command list v. 17.XX the command "input" was only explained for >import of command files?! No other commands importing game files?! > >Okay, I tried to do like you told, with fen and pgn files - only failures by >Crafty!? Crafty was crashing down ... > >regards Wieland I am not sure what you are trying to do. "savepos <xxx>" saves a FEN position in file "xxx". You can later type "in xxx" and the position will restore to exactly what you saved. "in" inputs and executes commands from a file... it won't suck in pgn games or anything else. To get a PGN game into crafty to fiddle with (ie to reset to a particular position or whatever) type "read <filename>" where <filename> is a file in PGN format. You can only work with one PGN game at a time inside crafty, so this doesn't sound like what you are asking.
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