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Subject: Re: Crafty 17.13 - using game archives by engines?

Author: Robert Hyatt

Date: 20:58:39 11/04/00

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On November 04, 2000 at 12:59:23, Wieland Belka wrote:

>Posted by Robert Hyatt on November 03, 2000 at 20:53:12:
>
>In Reply to: Re: Crafty 17.13 - using game archives by engines? posted by
>Wieland Belka on November 03, 2000 at 18:19:53:
>On November 03, 2000 at 18:19:53, Wieland Belka wrote: >On November 02, 2000 at
>14:25:48, Robert Hyatt wrote:
>>
>>>>On November 02, 2000 at 13:22:08, Wieland Belka wrote:
>>>>
>>>>>Hello Crafty friends,
>>>>>
>>>>>using opening books it's a great part of Crafty's strong playing, well.
>>>>>
>>>>>1. How could I complete Crafty's book with specific opening stuff?
>>>>>2. Can Crafty profit from any game archives? If yes, on which way?
>>>>>
>>>>>Can anybody help?
>>>>>
>>>>>Thanks Wieland
>>>>
>>>>
>>>>This is not hard to do...  you can use _any_ collection of PGN games
>>>>you want, in order to build an opening book that covers the specific
>>>>openings you want to play against.
>>>>
>>>>We already have 2M game collections available.  My ftp machine is full
>>>>of pgn files...  The problem is "quality".  not "quantity".  The pgn has
>>>>typos, games by patzers, horrible blunders, openings that have been busted,
>>>>and so forth.  Learning will help, but it definitely takes time.
>>>
>>>Bob, thanks for reply!
>>>
>>>You are right, of course, because of the quality of collections of PGN games.
>>>But I meant: If I had a little, but good collection to a specific rare opening,
>>>on which way could I *complete* Crafty's original book?
>
>>The way to do this is to take the original PGN, and then _add_ to it with the stuff you want to >use.  In fact, the books.bin file is made to add to in this fashion, leaving book.bin to be a >large "backup" for when books.bin is
>>no longer useful.
>
>What do you mean with _add_? A command? Unknown by your command list v. 17.XX!
>
>

There is no "add command".  You have to have the original PGN file used to
create the book, then to this file you "add" the new pgn you want included.
You do this with any editor of your choice.


>>>
>>>And my second ask: Is it the right way to produce own openings books with *your*
>>>collections of PGN games on your ftp server? The way for that is clear, but is
>>>it well? Or is your Crafty opening book already the best solution?
>>>
>>>regards Wieland
>
>>What I do now is _not_ optimal.  It needs a lot more work, which will happen
>>over the next year or two.  I don't believe in hand-crafted books, as they
>>require too much human labor.  But they are difficult to beat, without a _lot_
>>of work...
>
>Bob, I'm a new fan of your Crafty! But the only thing I have is your command
>list v. 17.XX!!
>What are you telling me?! Is it possible to complete your opening book
>"book.bin" with own serious PGN game collections?
>
>regards Wieland

yes.  building the book simply sucks in a big pgn file.  You can put _anything_
into that file that you think is appropriate.



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