Author: Robert Hyatt
Date: 06:42:40 11/05/00
Go up one level in this thread
On November 05, 2000 at 06:09:28, Wieland Belka wrote: >On November 04, 2000 at 23:58:39, Robert Hyatt wrote: > >>On November 04, 2000 at 12:59:23, Wieland Belka wrote: >> >>>Posted by Robert Hyatt on November 03, 2000 at 20:53:12: >>> >>>In Reply to: Re: Crafty 17.13 - using game archives by engines? posted by >>>Wieland Belka on November 03, 2000 at 18:19:53: >>>On November 03, 2000 at 18:19:53, Wieland Belka wrote: >On November 02, 2000 at >>>14:25:48, Robert Hyatt wrote: >>>> >>>>>>On November 02, 2000 at 13:22:08, Wieland Belka wrote: >>>>>> >>>>>>>Hello Crafty friends, >>>>>>> >>>>>>>using opening books it's a great part of Crafty's strong playing, well. >>>>>>> >>>>>>>1. How could I complete Crafty's book with specific opening stuff? >>>>>>>2. Can Crafty profit from any game archives? If yes, on which way? >>>>>>> >>>>>>>Can anybody help? >>>>>>> >>>>>>>Thanks Wieland >>>>>> >>>>>> >>>>>>This is not hard to do... you can use _any_ collection of PGN games >>>>>>you want, in order to build an opening book that covers the specific >>>>>>openings you want to play against. >>>>>> >>>>>>We already have 2M game collections available. My ftp machine is full >>>>>>of pgn files... The problem is "quality". not "quantity". The pgn has >>>>>>typos, games by patzers, horrible blunders, openings that have been busted, >>>>>>and so forth. Learning will help, but it definitely takes time. >>>>> >>>>>Bob, thanks for reply! >>>>> >>>>>You are right, of course, because of the quality of collections of PGN games. >>>>>But I meant: If I had a little, but good collection to a specific rare opening, >>>>>on which way could I *complete* Crafty's original book? >>> >>>>The way to do this is to take the original PGN, and then _add_ to it with the stuff you want to >use. In fact, the books.bin file is made to add to in this fashion, leaving book.bin to be a >large "backup" for when books.bin is >>>>no longer useful. >>> >>>What do you mean with _add_? A command? Unknown by your command list v. 17.XX! >>> >>> >> >>There is no "add command". You have to have the original PGN file used to >>create the book, then to this file you "add" the new pgn you want included. >>You do this with any editor of your choice. >> >> >>>>> >>>>>And my second ask: Is it the right way to produce own openings books with *your* >>>>>collections of PGN games on your ftp server? The way for that is clear, but is >>>>>it well? Or is your Crafty opening book already the best solution? >>>>> >>>>>regards Wieland >>> >>>>What I do now is _not_ optimal. It needs a lot more work, which will happen >>>>over the next year or two. I don't believe in hand-crafted books, as they >>>>require too much human labor. But they are difficult to beat, without a _lot_ >>>>of work... >>> >>>Bob, I'm a new fan of your Crafty! But the only thing I have is your command >>>list v. 17.XX!! >>>What are you telling me?! Is it possible to complete your opening book >>>"book.bin" with own serious PGN game collections? >>> >>>regards Wieland >> >>yes. building the book simply sucks in a big pgn file. You can put _anything_ >>into that file that you think is appropriate. > > >Bob, please, sorry, but we are turning in a cycle again! ;-) > >I only wanted to say: The way to create an own opening book is clear. But I >asked after a solution (Crafty commands!) to *complete* Crafty's book! Your >command list v. 17.XX is not telling about it! >By the way: I do not know exactly meaning of "book.bin" here and "books.bin" on >the other side. There is no command to "complete" crafty's book. You can only create a book from raw PGN. Not add to it. Before you create the book, you can put _anything_ in the pgn file. Then after you create the book from this pgn file, you will have a book with the moves you want included. > >Please, have a look at my new from 11/04/2000: "Crafty in email correspondence >chess tournaments"! I need a solution because I'm already playing!! > >regards Wieland
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