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Subject: Re: All Modern Chess-Playing Programs Have Very Low I.Q.s?

Author: William H Rogers

Date: 10:29:26 11/09/00

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On November 09, 2000 at 12:28:32, Bob Durrett wrote:

>On November 09, 2000 at 10:31:21, William H Rogers wrote:
>
>>Most of the chess programs written today only "learn" by improving their opening
>>books.
>
><snip>
>
>Gosh!  This sounds really dreary!
>
>Maybe we need a completely new generation of chess engines which incorporate
>some serious middlegame learning abilities, other than just tweaking some
>parameters.
>
>There have been many "artificial intelligence" threads here.  Have none of these
>threads had any impact on engine design?
>
There are several programs with what you might call a hi IQ, that is they are
rated as masters or grandmasters depending on what kind of hardware they run on.

If you could put down on paper what kinds of decisions that a program could make
and how it could make it in the mid-game or anywhere else in the program, then
let us all know, as it would be a great next step in computer chess programming.
I am sure that every serious chess programmer is racking his or her brains to
come up with some better evaluations, after all, that is the real heart of a
program as the industry is concerned right now. However, some are just waiting
for faster machines.??
Bill

>Does anybody know whether or not "high I.Q." chess-playing programs are "on the
>drawing board"?  At least in the dreams and fantasies of the programmers?
>
>I hope there is hope of a big breakthrough in software design.  We need a high
>I.Q. program, don't we?



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